forgive me if this has been asked before but: what’s the best way to design a playbook? i mean this in a fairly material sense; a lot of people have generated very pretty sets of playbooks, and i’m curious what the best software is to do that with and if there’s any advice folks have to offer about design. i’ve been thinking of writing a post-apocalypse science fantasy game for a while and i’d like to start putting things together!
forgive me if this has been asked before but: what’s the best way to design a playbook?
forgive me if this has been asked before but: what’s the best way to design a playbook?