I mean, crew reputation as at page 93, not the REP you get when you complete successful scores. And I’m asking this because, at the end of each session, you get XP if you bolstered your crew’s reputation or developed a new one (page 49). Therefore, my question also is: do your new reputation replace the old one?
During our last session, my character, Sparrow, ended a score against the Circle of the Flame and, in downtime, he went to his purveyor of vice, Madame Tesslyn (who is also his romantic interest), to indulge in it. But, since he had hunches about her being secretly part of the Circle of the Flame, Sparrow put pressure on her to know the truth.
Suddenly, a masked thug entered through the door and pointed a gun at him. I wanted to make him quick draw his fine pair of pistols, but I didn’t know if his item loadout was still the same I had in the score or what.
Therefore, my question is simple: what about item loadout during downtime and, in general, out of the score?
Your crew is brand-new, but you have chosen some small part of a district as your hunting grounds. This is the area that you usually target for your scores, and you know it well. The area is small, only three or four city blocks […].
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What do you mean with “block(s)”? How do you usually choose your hunting grounds on the Doskvol map?
I’m trying to understand how big should the hunting grounds be and how you should define them on the map.