Let’s see if Google+ can help me, even in its last days…

Let’s see if Google+ can help me, even in its last days…

Let’s see if Google+ can help me, even in its last days…

Hull “Plating” feature

One of my players chose to play a Hull, and he chose “Plating” as one of its features.

Here it is what the rulebook says about it:

– – –

Plating: Thick metal armor plates.

– – –

and nothing more. On the other hand, the Hull character sheet give some more information, in the “Frame & Items” section:

– – –

Plating (special armor)

– – –

Though, I’m still confused. How the Hull “Plating” feature should work, I mean, mechanically speaking?

Could one crew have more than one reputation?

Could one crew have more than one reputation?

Could one crew have more than one reputation?

I mean, crew reputation as at page 93, not the REP you get when you complete successful scores. And I’m asking this because, at the end of each session, you get XP if you bolstered your crew’s reputation or developed a new one (page 49). Therefore, my question also is: do your new reputation replace the old one?

Load in downtime

Load in downtime

Load in downtime

During our last session, my character, Sparrow, ended a score against the Circle of the Flame and, in downtime, he went to his purveyor of vice, Madame Tesslyn (who is also his romantic interest), to indulge in it. But, since he had hunches about her being secretly part of the Circle of the Flame, Sparrow put pressure on her to know the truth.

Suddenly, a masked thug entered through the door and pointed a gun at him. I wanted to make him quick draw his fine pair of pistols, but I didn’t know if his item loadout was still the same I had in the score or what.

Therefore, my question is simple: what about item loadout during downtime and, in general, out of the score?

Crew creation: Establish your hunting grounds

Crew creation: Establish your hunting grounds

Crew creation: Establish your hunting grounds

The rulebook, on page 93, says:

– – –

Your crew is brand-new, but you have chosen some small part of a district as your hunting grounds. This is the area that you usually target for your scores, and you know it well. The area is small, only three or four city blocks […].

– – –

What do you mean with “block(s)”? How do you usually choose your hunting grounds on the Doskvol map?

I’m trying to understand how big should the hunting grounds be and how you should define them on the map.

Thanks in advance. 😉