So the Slide in our group has decided to embrace the darkness and become a vampire.

So the Slide in our group has decided to embrace the darkness and become a vampire.

So the Slide in our group has decided to embrace the darkness and become a vampire. He had their resident whisper (an NPC) conduct a ritual in which the Slide’s spirit was temporarily removed from his body, his body specially prepared, and then his spirit allowed to posses his hollowed body.

While he was filling in his new playbook, our Slide ran into a couple items that we weren’t sure about:

1.) When you become a vampire do you keep any other special abilities from your former human playbook, or only the ghost ones (i.e.Ghost Voice)?

2.) We noticed that the Vampire playbook has two Traumas listed that are different than the other human playbooks. Secretive instead Soft makes sense, but the new option Ruthless seems to overlap with Vicious. Was that intentional?

I have a question about adding items to the standard Load/equipment list.

I have a question about adding items to the standard Load/equipment list.

I have a question about adding items to the standard Load/equipment list. Early on in our campaign (about 10 sessions ago), the Lurk in our game asked if there was a way she could add a ‘concealable, hand cross-bow’ and ‘sleeping darts’ to her equipment list, so she would not have to make an Aquire Asset roll every downtime. Since her character didn’t have any skill to create these herself, I explained that she could accomplish this with a Aquire Asset roll to find a machinist and/or apothecary and a sufficiently long-term project for setting up the mechanist to produces these for her on a regular basis. She did so, and all was well in the underworld.

Then, in our most recent session, the Lurk asked if she get some sort of supernatural smoke-bombs. I grinned and flipped to the new Alchemy rules and announced that there was just such a thing. “Shadow Essence,” I said, reading the description, “and it only takes a 4-clock project to get 1 dose.” “That is exactly what I want”, she replied, “but can I add it to my Load list permanently?” That make me stop and reconsider. The way we had been handling such a thing in the past worked fine for us, but seems to fly in the face of the new rules for Alchemy. I’m currently contemplating how to facilitate this in way allows me to be a fan of the character, while still honoring the spirit of the rules.

Has anyone had a similar situation in their game. If so, how did you handle it?

In one of our recent sessions, the PC crew, the Black Scales, met with Candra the leader of a splinter faction of…

In one of our recent sessions, the PC crew, the Black Scales, met with Candra the leader of a splinter faction of…

In one of our recent sessions, the PC crew, the Black Scales, met with Candra the leader of a splinter faction of Crows that opposed Lyssa’s take over of their gang. They made a deal that the Black Scales would assassinate Lyssa, and in exchange the Crows would pay tithe to the Black Scales once Candra was able to regain control of the group.

We decided to represent the tithe like this: (Crow’s Tier Roll) – Fortune Roll = coin in downtime. The ‘Quality’ of the fortune roll depends on how hindered the Crow’s operations are (unhindered = 1, at war or actively hunted by the Bluecoats / Inspectors = 4).

Has anyone set up something similar in their game? If so, how did you handle it?

In my group’s last session, we realized that we weren’t sure how to handle PCs aiding PCs in downtime actions, since…

In my group’s last session, we realized that we weren’t sure how to handle PCs aiding PCs in downtime actions, since…

In my group’s last session, we realized that we weren’t sure how to handle PCs aiding PCs in downtime actions, since it had never come up before. We see that the aided PC gets +1d to their roll, but does the aiding PC have to also spend a downtime action? Or does he spend 2 stress, as per the regular aiding rules?

I might have missed this in the text, but I didn’t see a clear explanation during my last re-read.

This is what happens when your Leech goes too far and somehow creates electro-plasmicly-energized ‘hollows’ out of…

This is what happens when your Leech goes too far and somehow creates electro-plasmicly-energized ‘hollows’ out of…

This is what happens when your Leech goes too far and somehow creates electro-plasmicly-energized ‘hollows’ out of already dead bodies.

Looks like fitting inspirational material for Blades in the Dark.

http://io9.gizmodo.com/dr-frankensteins-research-spawns-a-worldwide-zombie-ar-1770537105

Hey John Harper , in the section “Crew Advancement” on page 18:

Hey John Harper , in the section “Crew Advancement” on page 18:

Hey John Harper , in the section “Crew Advancement” on page 18:

I’m reading that the PC’s get the “1 Coin (+2 per Tier) as bonus payment” ONLY when they Advance (i.e. mark 8 Crew Adancement ticks), not automatically at the end of every session. Is that correct?

Just when I thought I had the rules down pat, I realized today that I somehow, unintentionally snuck a house-rule…

Just when I thought I had the rules down pat, I realized today that I somehow, unintentionally snuck a house-rule…

Just when I thought I had the rules down pat, I realized today that I somehow, unintentionally snuck a house-rule into our game that fundamentally affects the way coin awards work in Blades

For each score, I had been mistakenly giving each player 1 extra coin in addition to the amount of coin that was awarded to the crew based on the ‘size’ of the score. (So, if they completed a ‘small job’, I was awarding 1 coin to each individual player, plus 4 coin to crew as a whole.) Looking back, I think early on I had misread the rule regarding individual PC coin awards during crew advancement, and then that to ‘the payoff’ for scores.

So now, looking at the way score coin awards actually work, I’m struck with a stark (and welcome) realization: if players make a score that awards a number of coin smaller than the number of players, they are forced to negotiate how the coin is divvied up amongst themselves. It’s so obvious that I’m not sure how I missed it. Of course, they had already been negotiating how to split the ‘crew’s coin’ already, but now that we don’t have the mistaken distinction that there are separate crew/PC score coin awards, it’ll make for that much more interesting play.

However, I have one question related to the above: If players are paying tithe to a ward boss, is it possible to complete a score that nets a zero coin award? For example if they are Tier 2 and complete a minor job (2 coin), do they gain no coin since it all goes to tithe? (i.e. “what are you doing wasting time on small time stuff if you reached that level?”)

A handful of BitD related Pinterest boards I’ve run across:

A handful of BitD related Pinterest boards I’ve run across:

A handful of BitD related Pinterest boards I’ve run across:

* John Harper: https://www.pinterest.com/onesevendesign/blades-in-the-dark/

* Matt Carey: https://www.pinterest.com/mattpcarey/blades-in-the-dark/

* Etienne T.Harvey: https://www.pinterest.com/Lazarus434/blades-in-the-dark/

* John Marron: https://www.pinterest.com/jvmarron/blades-in-the-dark/

* Stefan Grambart: https://www.pinterest.com/ripsey/duskwall/

* Vasco Brown: https://www.pinterest.com/vascobrown/blades-in-the-dark/

https://www.pinterest.com/onesevendesign/blades-in-the-dark/

For those interested, used paperback copies of “Jhereg” — the first book in the Vlad Taltos series by Steven Brust…

For those interested, used paperback copies of “Jhereg” — the first book in the Vlad Taltos series by Steven Brust…

For those interested, used paperback copies of “Jhereg” — the first book in the Vlad Taltos series by Steven Brust — is available on Amazon, starting at $0.01 (+ $3.99 shipping). This definitely looks like a low cost means of checking out one of the primary inspirations and influences for Blades in the Dark.

http://www.amazon.com/Jhereg-Steven-Brust/dp/0441385540/ref=sr_1_2?ie=UTF8&qid=1428857487&sr=8-2&keywords=jhereg