So the Slide in our group has decided to embrace the darkness and become a vampire.

So the Slide in our group has decided to embrace the darkness and become a vampire.

So the Slide in our group has decided to embrace the darkness and become a vampire. He had their resident whisper (an NPC) conduct a ritual in which the Slide’s spirit was temporarily removed from his body, his body specially prepared, and then his spirit allowed to posses his hollowed body.

While he was filling in his new playbook, our Slide ran into a couple items that we weren’t sure about:

1.) When you become a vampire do you keep any other special abilities from your former human playbook, or only the ghost ones (i.e.Ghost Voice)?

2.) We noticed that the Vampire playbook has two Traumas listed that are different than the other human playbooks. Secretive instead Soft makes sense, but the new option Ruthless seems to overlap with Vicious. Was that intentional?

8 thoughts on “So the Slide in our group has decided to embrace the darkness and become a vampire.”

  1. Plus you get (IMO) the added bonus of not being completely bound to your own body anymore, just being another possessing spirit in a corpse….

    It’s like renting what used to be your own home, always afraid of evictions…

  2. John Harper, another question. The Vampire and Hull playbooks don’t have healing progress clocks. It seems like space could have been made on the sheets for this, so I’m guessing this was also intentional? Does this mean they don’t, “get treatment in downtime to activate your healing project clock,” and heal in some other way?

  3. Oh, good catch, Vasco.

    Vampires heal one harm during downtime when they feed. I didn’t include that on the sheet but maybe I can squeeze it in.

    Hulls have to be repaired like a vehicle. (long term project for the mechanic, heal 1 level of harm per tick)

  4. John Harper, so if a Vampire has a single 3 harm injury, do they remove the harm from their sheet the third time they feed or does it downgrade to a lesser instance of harm each time they take a downtime action to feed (and “heal 1 harm”)?

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