I’m about to kick off a game with a crew of Shadows whose speciality is sabotage.
I’m about to kick off a game with a crew of Shadows whose speciality is sabotage. They’ll be based in a rusted out train carriage in the old Coalridge rail yard. So the obvious thing they’ll be doing to start is sabotaging factories, trains and/or the goods going out on the trains.
The factions involved at this stage are the Rail Jacks, The Hive and the Grey Cloaks. I’ve got some idea about how these factions are going to be in conflict with each other (and the PCs), but I still have some questions:
– What kinds of goods would be produced in Coalridge for export?
– Who would stand to gain or lose from industrial sabotage?
– What other factions could be wrapped up in this situation?
– Where could saboteurs go as they move up in the world?
– What other ideas are jumping out at you?