So there’s an option in the Crew Upgrades that seems interest.
…as taking 2 load. Do I submit sheet errors on the link for errors that John provided, or is that just for the book’s errors? Sean Nittner You can submit…
…as taking 2 load. Do I submit sheet errors on the link for errors that John provided, or is that just for the book’s errors? Sean Nittner You can submit…
…load, stress, and heat). Not sure how others would interpret doing that, but it seemed amiable to the players and worked well in play. (It was the “SHOW OF FORCE”…
…of times before you can’t rely on it any more. After that you have to improvise. That being said, gear and load do have less emphasis. Blades is about getting…
…cyberdeck with its own load arose from wanting to determine when a person in cyberspace gets slower and more obvious, vs when a person in meatspace gets slower and more…
…- load cost you stress to go above light, sweets are queasy illegal, adam equipment list now include BEES, two of my favorite actions are Expect (just sort of assume…
Blaze Azelski I don’t think this is explicitly stated anywhere, but I highly doubt it would. You don’t have Load during downtime, so you aren’t using that, I assume. Also,…
…the fiction whose acting first. The only clocks I’d use are on the character sheets; stress, harm, load, etc. already do all the work you need to reflect the fictional…
…2 shots a load (so early revolver tech) I assume any other lesser gun to be single shot. Max Perman It might depend on tier. A tier 1 musket is…
…you need to capture their attention and make it interesting, and having short pre-load works in any case. In terms of what I specifically want to pursue in regards to…
…more games. That said, even with our previous project load we tend to consider a lot of possible games that we wait to see if they’ll mature into something that…