Quietus, my Forged in the Dark game of melancholy horror, will be coming to Kickstarter in June!

Quietus, my Forged in the Dark game of melancholy horror, will be coming to Kickstarter in June!

Originally shared by Oli Jeffery

Quietus, my Forged in the Dark game of melancholy horror, will be coming to Kickstarter in June! If you like moves like The Strangers and Oculus or the recent Netflix version of The Haunting of Hill House, then you’ll want to get involved in the terrifying, heartbreaking stories of tragedy and horror you can tell with this one shot story game.

G+ is going away in a few weeks, so if you want to keep up on the campaign and get notified when it launches, you can sign up at http://quietus.co.uk.

See you in June!

http://quietus.co.uk/

After taking a break to refocus I am going to be putting some serious work into Folded Steel, my Forged In the Dark…

After taking a break to refocus I am going to be putting some serious work into Folded Steel, my Forged In the Dark…

After taking a break to refocus I am going to be putting some serious work into Folded Steel, my Forged In the Dark game about mecha and hope in a war torn world. Probably won’t have much to post until the forums are up, but you can expect a greater focus on the third Fold initially as well as the mecha system to be in an early workable form. Also pilot playbooks. I have a lot to say about those.

Lots of huge dice pools being rolled this late in the game.

Lots of huge dice pools being rolled this late in the game.

Lots of huge dice pools being rolled this late in the game. My observation is that playbooks start to feel crowded after 10 or so sessions. Anyone else have an experience like that?

Originally shared by Eli Kurtz

Season 2, Score #13: Back At It

Alas, Score #12 never saw the light of day due to technical issues. But the crew of the EEK is back in the canals! As racing skiffs thunder through Silkshore, the crew uses the race as cover for some nefarious deeds. Entanglements continue to pile up around them… will the crew make it to the finish line?

https://youtu.be/HHuiCX52Sc4

https://youtu.be/HHuiCX52Sc4

Hello scoundrel types, here’s the early playtest sheet for the Pilot for my cyberpunk EMT hack.

Hello scoundrel types, here’s the early playtest sheet for the Pilot for my cyberpunk EMT hack.

Hello scoundrel types, here’s the early playtest sheet for the Pilot for my cyberpunk EMT hack.

As you might have notices, there’s a few details that this community could help with, if you find yourselves willing:

Names: My terms for a lot of these things are subpar, and could use a boost. Any cyberpunk or medical drama fans have any good suggestions for:

1.)A slot where you store the cards you claimed as successes There’s a spot for crits, which you can spend as a fuel for abilities, and regular successes, which are just gone. Currently they are “the sleeve” and “the hole.”

They are kinda punk, not very cyber.

2.)The actions. I’m not sure how well the three social ones are working. It seemed like there should be a trinity for leadership, haggling, and social bonds, but the names (commanding, dealing, chumming) don’t quite line up.

3.) Finally, characters. The original plan was to provide the players with character portraits to pin down near the bottom left, and they would mix and match with their playbooks. How does that sound? Would you like to see more predeveloped characters? Would portraits be a distraction?

Either way, I’ll drop the other character playbooks here as soon as I’m able. Currently they are The Orderly (rough, tough and deals with stuff) and the Tech (lean, mean, tends the machine) but a fifth playtester is having us consider others, (the suit, the local guide, the corporate merc)

Enojoy! -G

I am not a fan of MeWe so far.

I am not a fan of MeWe so far.

I am not a fan of MeWe so far.

I was intrigued by the GitHub backed Spectrum Chat – which seems to share some characteristics with G+ and StackExchange.

In order to test it out, I’ve created a StoryGamers community there – and since BitD falls well within my definition of a storygame, I thought I would share and see if anyone wanted to try it out and see how we like it.

There’s still all of March to decide we’d rather have something besides MeWe.

Please take a look at https://spectrum.chat/storygamers and join if you like what you see!

https://spectrum.chat/storygamers

Okay, so GM describes a harm consequence in all its gorgeous gory detail.

Okay, so GM describes a harm consequence in all its gorgeous gory detail.

Okay, so GM describes a harm consequence in all its gorgeous gory detail. Player decides to resist and seamlessly recuts the scene, amending the fiction. Beautiful, fun mechanic.

But what if the GM describes the harm, the player takes it, but the player already has both harm boxes filled for that level. The harm needs to go up a step, but this would also change the fiction. That shoulder stab needs to become a stomach stab or something.

I know this isn’t the worst problem in play, but I find it still creates a bit of a narrative dust up, makes the fiction a bit hard to keep in sharp, punchy, focus, especially in an already chaotic scene.

Anyone have any thoughts on this? Any hacks attempt to address this at all?

From “The Dust Day Sermon Series” by Sister Alamarias

From “The Dust Day Sermon Series” by Sister Alamarias

From “The Dust Day Sermon Series” by Sister Alamarias

Harden your heart! You survive as your heart flexes, again and again, towards impenetrable density. Our bodies reflect our world; we have bone for the world’s rock, blood for the world’s seas, and meat for the world’s earth. Our distinctives, the brain and sense-takers, are the living things of the world. Then there is the heart, the physical symbol of life, the Moon and her Dimmer Sisters, and purpose.

Oceans move through us! We drive those oceans with our hearts, as the Void Sea is driven by the moon and her shadows. When the moon fills with light she is strong, and when she empties she is weak. As blood flows through us, we reflect her influence.

If we do not harden our purpose with blood, then we cannot push that ocean to its life-bearing purpose. We must reach a pinnacle of flexed purpose and flowing blood to create new life, to sustain our strength, and to exert our will. Your heart beats out a drumbeat of necessity—your weaknesses force you again and again to soften, to show mercy, to weaken. If your eyes make tears, consider that a call to harden your heart, following its rhythmic exhortation to never remain in weakness.

I was just curious if there was any consensus on where this community is going to migrate to (if at all).

I was just curious if there was any consensus on where this community is going to migrate to (if at all).

I was just curious if there was any consensus on where this community is going to migrate to (if at all). I know there is already a community on reddit. Any other gathering places for Blades and Forged in the Dark to congregate?