Lots of huge dice pools being rolled this late in the game. My observation is that playbooks start to feel crowded after 10 or so sessions. Anyone else have an experience like that?
Originally shared by Eli Kurtz
Season 2, Score #13: Back At It
Alas, Score #12 never saw the light of day due to technical issues. But the crew of the EEK is back in the canals! As racing skiffs thunder through Silkshore, the crew uses the race as cover for some nefarious deeds. Entanglements continue to pile up around them… will the crew make it to the finish line?