Hi everyone. Latest S&V prep post:
Hi everyone. Latest S&V prep post:
The setup for our S&V game is coming along nicely, we had a Session 0 to discuss characters and do a little setup today before our first real session next week, and everyone’s real excited.
I think I have nearly everything ready for my character, but the one thing left to do is to decide on my Precursor Artifact from the Mystic playbook. I’m playing as a type of mildly Way-sensitive xeno we’ve added who are basically Space Tieflings™ native to Vos, and since I maaaaay have been partially inspired by the recent Devilman anime in wanting to play a space devil… man… >_>
I was thinking the artifact might be related to some ancient Vosian ability to temporarily transform from nice human-ish person with horns to full on demon monster.
However, I’m having a hard time settling on what the mechanics of that should look like. A fairly uninteresting option that came to mind would be letting it work like the Muscle’s Unstoppable ability, giving the user temporary superhuman strength and/or increased scale while it’s active. We don’t have a muscle in our group, so it wouldn’t be stepping on anyone’s toes, but just taking a playbook ability as is feels like it’s not taking advantage of the potential creativity that could go into creating an artifact, so I don’t love that idea.
Does anyone have any ideas for what a cool devilman transformation artifact could look like? Maybe sweet laser beam powers? Rad fiery punches? Flight?