SETUP ACTIONS FOR SAME CHARACTER?

SETUP ACTIONS FOR SAME CHARACTER?

SETUP ACTIONS FOR SAME CHARACTER?

Have a thought about Setup Actions – could a character setup their own action? Like using Prowl to parkour up to a ledge (setup for position), where Finesse might end the life of a clueless guard quietly and quickly (action).

Something like that?

LF PLAYERS – UNITED STATES, CALIFORNIA, OAKLAND AREA

LF PLAYERS – UNITED STATES, CALIFORNIA, OAKLAND AREA

LF PLAYERS – UNITED STATES, CALIFORNIA, OAKLAND AREA

FOR AN ONGOING CAMPAIGN

Looking to assemble some role-playing gamers for a campaign of Blades in the Dark that I would like to run, in person, locally in Northern California, specifically around Oakland/San Leandro/Hayward/Castro Valley area.

I would like to start with a few meet-ups at a game store or appropriate coffee house to make characters and learn the game. After that, I would prefer running things on my dinning room table as I can keep campaign materials (large maps, etc.) out, and available for my own use. (yes, I like some level of props).

As for myself, I have been an on and off GM for years, been a player here and there, but mostly enjoy the backstage, planning, and “playing the cast” aspect of GMing. I particularly enjoy the Powered by the Apocalypse style games, with a focus on storytelling with elegant rules, less numbers crunching, and more narrative control for the players.

As for my GM style, I strive to build an immersive world for the characters to act in, but I want the action to come from the characters. I am the type of GM that loves the role-play aspect, and wants your characters interacting as their characters, not as the players (not necessarily doing ‘voices’, but role-play all the same). That’s not everyone’s cup of tea, but the more role-play you put in, the more I reciprocate. That loop energizes me, and fuels my desire to tell a story as genuine to the game world as I can. If you want an immersive experience where we build our story together, that’s my GM style. But that requires buy in and work on the part of the players. Not all players want to do that.

I would like to get start as soon as we have a group of at least 3 players, and can figure out a date for the first meet up.