Well, I was doing a hack of blades on Vikings in a low magic midgard.
I finally moved forward and decided to do it in my native language, Spanish. When I have advanced more I will translate it.
If someone is interested in seeing the progress in that language, you can ask me and I will send you the link.
This publication is also to tell you that I changed many things and the hack is becoming something else. The idea is the following.
The game is centered on Midgard and the neighboring realms, Vanaheim, Jotünheim, Alfheim, and Svartalfaheim. (There are other kingdoms, but their access is more difficult or they are further away).
The idea (very brief) is that men have managed to adapt an Alfheim mineral, much appreciated by the Ljófalsar (light elves) to create an engine capable of propelling drakkars through the sky (airship style.) Imagine the Drakkar and the balloon, made with dragon skin) the men are at war with the Ljofalsar, there is a slow industrial revolution and the game is based on the players, their drakkar and manage a settlement that produces riches in one of the neighboring kingdoms. the cohorts will be a “Fleet” (get smaller drakkars with a crew)
I have a most detailed idea and I am doing the introduction of the manual. ( I already have playbook sheets and crew sheets for playtesting) A designer friend will do the layout and art, so it’s getting serious. I would like to hear opinions of the idea.
Greetings to all and thanks for all the good attention and response always.
Pd: sory for mi english, a Lot comes from the google traductor. (I read it just well, but i’m pretty bad for writing)