So I love the hull player sheet, and I look forward to murdering one of my players so that they can become a hull.
So I love the hull player sheet, and I look forward to murdering one of my players so that they can become a hull. I have a few questions/comments.
I don’t like that you basically can’t get down to 0 drain unless you start with 2 and use two actions to clear it (or skip a score). If the first action clears half your drain, I wish the second action would then clear the other half at least.
Related question, is wear permanent? If it isn’t, maybe it’s okay that drain is harder to clear, although it still seems like you’ll be knocking yourself out of missions more often than normal. Seems like given the time and expertise these sorts of things could be repaired.
If you pick up a secondary frame, does it have all the same features as your first frame, or do you start from scratch?
Is the intent that you can’t get features not listed under your frame? Could a small catlike frame not be lifelike? Can a medium frame not have an interior chamber like Iron Man? Can a large frame not climb walls (assuming they can bear the weight)?
Is swapping out features free like changing your equipment, or is that a downtime action? If you can swap them however you’d like, why bother picking a starting feature? Just know the number of features you can have.