Here is an update for the enterprise system (not the crew enterprises in Crow’s Foot.) I reworked the training…

Here is an update for the enterprise system (not the crew enterprises in Crow’s Foot.) I reworked the training…

Here is an update for the enterprise system (not the crew enterprises in Crow’s Foot.) I reworked the training system, added examples, put in a way to grow enterprises with coin, swapped out a blank enterprise sheet for an example page to show off the flexibility, inserted use for the fortune roll, and probably a bunch of other stuff I’m not remembering.

For those who did not see this before, this is what I’m using at my game table to replace the crew sheet entirely. What is on the character sheet does not change, but this is how the crew is mechanically represented.

https://fictivefantasies.files.wordpress.com/2011/07/enterprises-for-blades-in-the-dark-6-22-15.pdf

https://fictivefantasies.files.wordpress.com/2011/07/enterprises-for-blades-in-the-dark-6-22-15.pdf

I’m using an alternative system to the crew sheet, and here is an update to the current state of the enterprises of…

I’m using an alternative system to the crew sheet, and here is an update to the current state of the enterprises of…

I’m using an alternative system to the crew sheet, and here is an update to the current state of the enterprises of the various crews we care about in Crow’s Foot.

https://fictivefantasies.files.wordpress.com/2011/07/enterprises-6-21-15.docx

The Red Sashes have been rocked back on their heels by repeated assaults. It seems likely the remaining crews will strike decisively if they can to divvy up the remaining spoils rather than letting the Red Sashes recover. 

We’ll see if Jack Shear and Bryan Mullins want to work with the Lampblacks to target one of the enterprises, the Tenpenny Court Upstairs Network. If they do, maybe they can take it over (reduced or, if disruption is minimal, near its current rating.) Rewards could include a new enterprise, a cooperating crew granting control of another enterprise to them, and/or an increase in one of their existing enterprises.

In the last session I ran with gangs, the characters working for the Crows struck a massive blow against the Elegant Companion Tea House. Now the remains of that enterprise have been scooped up with new management from the Lampblacks, increasing their scope of operations and further diminishing the Red Sashes. Good work, gang!

https://fictivefantasies.files.wordpress.com/2011/07/enterprises-6-21-15.docx

You know what would be cool?

You know what would be cool?

You know what would be cool? Having all the stuff you need to run a Blades in the Dark game summarized on three pages.

https://fictivefantasies.files.wordpress.com/2011/07/blades-in-the-dark-reference-6-18-15.pdf

https://fictivefantasies.files.wordpress.com/2011/07/blades-in-the-dark-reference-6-18-15.pdf

So I just finished running my third session of my Hack, Desks in the Dark.

So I just finished running my third session of my Hack, Desks in the Dark.

So I just finished running my third session of my Hack, Desks in the Dark.  The game felt very different in very good ways.  It’s hard to pinpoint why because there were a lot of differences.  I did make some big rule changes to help the flow of the game, but also I think the players started feeling more comfortable with the rules.  I also ran 2 shorter pieces of mischief instead of one larger one, and because I was a bit drained on gaming from doing game chef all week, I loosened up a lot on the game structure which allowed the students to dick around a lot more.  The second piece of mischief was also the first time the group decided to reject all of my mischief options for something they wanted to look into themselves (in this case they wanted to emotionally destroy a teacher to see how the school puts them back together).  Too bad it’ll be a month till the next time we play.  In any case, here are my updated rules, I’d love to hear what you guys think.

https://drive.google.com/file/d/0B511-yaR3CdxSjNPbExZWDZpWVU/view?usp=sharing

https://drive.google.com/file/d/0B511-yaR3CdxSjNPbExZWDZpWVU/view?usp=sharing

Thinking about Unhallowed Metropolis style game with Blades, has anyone done something like this?

Thinking about Unhallowed Metropolis style game with Blades, has anyone done something like this?

Thinking about Unhallowed Metropolis style game with Blades, has anyone done something like this? More on the point, do Aristocrat, Dhampir, Mourner or Doctor need their own playbooks or do the base five work well enough?

Will the Superhero add on have same abilities? Blade, Book, Cloak, Mask or something different?

Will the Superhero add on have same abilities? Blade, Book, Cloak, Mask or something different?

Will the Superhero add on have same abilities? Blade, Book, Cloak, Mask or something different?

We are going to start Blades game reflavoured in Planescape setting, with party playing gang of thieves in Hive…

We are going to start Blades game reflavoured in Planescape setting, with party playing gang of thieves in Hive…

We are going to start Blades game reflavoured in Planescape setting, with party playing gang of thieves in Hive (Sigil).

Have anyone any advice about other possible Hive gangs for opposition? 

UPDATE: added the Medicus sheet.

UPDATE: added the Medicus sheet.

UPDATE: added the Medicus sheet.

This is my draft of a hacked class the Inquisitor, a feared specialist of the Spiritwarden. They dont concern themselves with the laws of the mortals, their quest will take them far beyond such trivial bounderies. They are often in disguised as common men and women, beeing part of the hidden societies of Duskwall while scorging out the evil starting from the very roots of the city.

DDL: https://www.dropbox.com/sh/gu6r2dcafjtbxsq/AAC-5Puo77pgiOSayAmKmrNMa?dl=0

I am happy for feedback.

PDF: https://www.dropbox.com/sh/gu6r2dcafjtbxsq/AAC-5Puo77pgiOSayAmKmrNMa?dl=0

PDF: https://www.dropbox.com/sh/gu6r2dcafjtbxsq/AAC-5Puo77pgiOSayAmKmrNMa?dl=0

PDF: https://www.dropbox.com/sh/gu6r2dcafjtbxsq/AAC-5Puo77pgiOSayAmKmrNMa?dl=0

The Seventh Moon Character-Sheet updated on V.0.32 with input included by Andrew Shields and Adam Minnie

I have included some minor hacks, like deamonic corruption which also will lead into trauma as well as skipping notes area for a register of contacts and favors connected to the character.