Suggestions for getting back in the Spirit Wardens favor?
Suggestions for getting back in the Spirit Wardens favor?
My open table (20-player) group just hit their 9th session and everything is going well (out of game; in game, they keep making powerful enemies).
They’re a group of Hawkers with the Ghost Market ability and they’ve gone above and beyond to irritate the Spirit Wardens who are now at -2 status.
At -2 status, the Spirit Wardens are cracking down on the group’s ghost clients and are quick to show up anytime the crew’s Whispers summon / command ghosts.
The Spirit Wardens are a clear natural enemy but very powerful enemy (Tier IV) and not a foe that can be easily bribed or coerced. Any suggestions for how the group might erase some of their negative status with the Spirit Wardens?
A long term option is a series of scores around helping the Unseen infiltrate the Spirit Wardens and then using that influence to provide cover for the crew… but that’s a long term play.