GMing my first Downtime phase, a player’s Hound suffered a level of Trauma during an Entanglement (a bluecoat interrogation). The rule for Trauma states:
“When you suffer trauma, you’re taken out of action. You’re ‘left for dead’ or otherwise dropped out of the current conflict, only to come back later, shaken and drained.”
This rule is easy to interpret during a score, but we had trouble figuring out what to do during a Downtime phase, since time is much more nebulous and abstracted. What — other than the fiction — determines “taken out of the action”? The end of the Entanglement? The end of the whole Downtime phase?
The player was worried if it was the latter, because he had significant injuries that he wanted to Recover from as one of his Downtime Activities, and he thought his wounds might prevent him from going on the next Score.
In the end, I ruled that the Hound had to sacrifice one of his two Downtime Activities (although he still had the option to pay Coin for more), with a promise to ask this Group their opinion.
Any thoughts, John Harper, Stras Acimovic, or Sean Nittner?