Sean Nittner the link for The Mate playbook on the blades website is bad.

Sean Nittner the link for The Mate playbook on the blades website is bad.

Sean Nittner the link for The Mate playbook on the blades website is bad. Seems like it was a personal link and not a share link since clicking on it takes me to my personal dropbox account instead.

Would like some feedback on a call I made – Player’s aren’t unhappy, just want to know if it feels right or if I…

Would like some feedback on a call I made – Player’s aren’t unhappy, just want to know if it feels right or if I…

Would like some feedback on a call I made – Player’s aren’t unhappy, just want to know if it feels right or if I misinterpreted something.

Character got some harm during a score, and so obviously wanted to heal up during downtime. One of the others had a Physiker friend, so sent the injured PC to them. The way I read it, your friends are your friends, not necessarily the crew’s friends, so I started up an 8 tick clock for “Doctor wants a favour” that’s going to tick every time someone gets sent to them. Sounds reasonable?

The other query I have is that they’re playing a crew of Smugglers, and want to set up a steady route – I’m thinking of replacing either Vice Den or Side Business with it on their claim map (Same mechanics, but different fiction)

My group is having a bit of trouble with the flow of our game.

My group is having a bit of trouble with the flow of our game.

My group is having a bit of trouble with the flow of our game. We’ve had about 5 sessions, and the trouble seems to be with downtime taking too long. So, what I’m asking for is advice and/or suggestions for videos to watch to help with this. I just went to watch some videos and, with such a huge quantity to choose from… I’m just hoping someone might be able to guide me to some videos which might be especially helpful for improving the flow of our game. Thanks much!

Cohorts with crazy abilities? Possible? If so, how?

Cohorts with crazy abilities? Possible? If so, how?

Cohorts with crazy abilities? Possible? If so, how?

These questions came up last session. They wanted to know how to give all of their Thugs “Ghost Fighter” and/or (when the time comes) their Skulks “The Devil’s Footsteps” and “Ghost Veil”.

My first idea was to require one PC have the ability and that the cohort be Elite. Another is a LTP to grant the cohort an ability. Or a mix. Most importantly, am I glossing over a rule that already does this? 😁

My Bravos are going to be helping the Deathland scavengers so i have a question for you all how have you filled the…

My Bravos are going to be helping the Deathland scavengers so i have a question for you all how have you filled the…

My Bravos are going to be helping the Deathland scavengers so i have a question for you all how have you filled the deathlands? Creatures, ruines you name it.

Hey friends

Hey friends

Hey friends,

I’m looking for some guidance on “Advanced Abilities” for a gunslinger Hound. I’m not worried about justifying it in the fiction (thats my favorite part) but I am having a hard time thinking of balanced and interesting effects and permissions such abilities could grant. Thematically I’m looking for either purely physical gun skill or skills entwined with just a bit of attunement power.

Also what are some of your favorite advanced abilities and permissions you have created?

Hi, I want to run Scum and villainy this Wednesday, I am already familiar with blades (have been DM for a while) but…

Hi, I want to run Scum and villainy this Wednesday, I am already familiar with blades (have been DM for a while) but…

Hi, I want to run Scum and villainy this Wednesday, I am already familiar with blades (have been DM for a while) but I will not manage to read the whole S&V book, which parts should I focus on, where do the major differences lie?

If the latest digital release is 8.1, what version is the hardback book? The same, or earlier?

If the latest digital release is 8.1, what version is the hardback book? The same, or earlier?

If the latest digital release is 8.1, what version is the hardback book? The same, or earlier?