Retailer reward levels….

Retailer reward levels….

Retailer reward levels….

It occurred to me while reading the backers for night witches that the Kickstarter had several retail backers who probably got a lot of copies for sale. I know endgame in Oakland got a lot. Perhaps a retailer reward level with some special stuff designed just for retailers would be a nice backer level …

Ten copies and a maybe special map pads with the Duskwall map or printed in store QuickStart demos (switchblades in the dark?) something you could only get at those shops or by backing at that level … That might encourage them to throw in say 500 or 600 dollars…

How are you all visualising Leviathans?

How are you all visualising Leviathans?

How are you all visualising Leviathans? Massive whale creatures, giant toothy sea worms, tentacled quid monsters, or a combination thereof? Just wondered whether I’d missed a description in the text, or whether it has been purposefully left open for interpretation.

A few questions about the Whisper’s Channel: Use electroplasmic energy to produce supernatural effects.

A few questions about the Whisper’s Channel: Use electroplasmic energy to produce supernatural effects.

A few questions about the Whisper’s Channel: Use electroplasmic energy to produce supernatural effects. Costs stress equal to the magnitude of the effect (0-4).

1. I assume the electroplasmic energy needs to be in the form of a residue refined from spirits or leviathan blood. A Whisper can’t just pull this energy from within themselves or from spirits floating nearby?

2. Does this move let you skip rolling for action and effect? So like “I’ll pay 4 stress from channelling, which gives a complete effect so I fill in 4 segments of this obstacle.”

3. Why choose a 0 magnitude effect? Can it only have fictional consequences?

Rules questions and a mini-AP.

Rules questions and a mini-AP.

Rules questions and a mini-AP.

Just ran my first game. It went really well: the thieves used a dirigible to steal the Red Sashes’ treasury. Then they took advantage of a fight between the two gangs to infiltrate the Lampblacks, steal their coin, burn their drugs and frame the Red Sashes. And then they rolled 0 Heat for both missions!

There were aspects of the game I was unclear about. Most of this is because I read it at 3am in order to run it this morning! Can I check I understand this correctly:

– You should establish a risk or danger before an action roll

– The Devil’s Bargain always happens, regardless of outcome

– If you get a result like Risky’s “You do it and avoid the danger,” you still roll for effect to determine how many segments you tick off

Can you ever cut straight to an effect roll? I’m guessing you can when you’re resisting the negative effects of a threat that’s just emerged. Are there any other cases?

If you get a result like Risky’s “You do it but face the effect of the danger,” do you tick off segments as well as suffer stress?

Thanks to Jennifer Fuss for running a demo game yesterday. Now I’m a backer for BitD, too.

Thanks to Jennifer Fuss for running a demo game yesterday. Now I’m a backer for BitD, too.

Thanks to Jennifer Fuss for running a demo game yesterday. Now I’m a backer for BitD, too.

From John’s previous hints about stretch goals: we’ve got the cyber, almost the super, but what is the swan?

From John’s previous hints about stretch goals: we’ve got the cyber, almost the super, but what is the swan?

From John’s previous hints about stretch goals: we’ve got the cyber, almost the super, but what is the swan?

Here’s hoping it’s a ballet. 

Is it possible that a character likes to roll but has no dice left?

Is it possible that a character likes to roll but has no dice left?

Is it possible that a character likes to roll but has no dice left?

Wouldn’t he be able to perform the action or would stuff happen like “Okay, 1d but you gotta take a devils bargain”=

I’m feeling less excited about the pre-filled names in the roster part of the crew sheet.

I’m feeling less excited about the pre-filled names in the roster part of the crew sheet.

I’m feeling less excited about the pre-filled names in the roster part of the crew sheet. Maybe because the names seem to be the same for all types, or perhaps because I’d prefer just blanks that can be filled in with any name as the npcs in the various gangs become important. Maybe it just seems to have a place of prominence more than what I expect.

But of course, I have yet to see the use in actual play. Anybody have opinions or experiences regarding the pre-filled NPC roster on the crew sheet?