So I am looking to run a session of Blades this coming Sunday after the blazing success that was the off the cuff…

So I am looking to run a session of Blades this coming Sunday after the blazing success that was the off the cuff…

So I am looking to run a session of Blades this coming Sunday after the blazing success that was the off the cuff game of a week ago.

My question is will a standard black cockerel be the most effective sacrifice to get the next iteration of the QS rules (including those sexy sheets we saw in the play session) or will I need to start trapping neighbourhood pets?

I know the latest kickstarter post told us that updates would be coming fewer and further between, but when exactly…

I know the latest kickstarter post told us that updates would be coming fewer and further between, but when exactly…

I know the latest kickstarter post told us that updates would be coming fewer and further between, but when exactly can we expect the next one? I’m looking to start running this with my playgroup, but I don’t see a point in teaching them a new rule set if an updated version is going to come out less than a week later. Is there a timetable for this?

Hi, how much do scores earn your crews?

Hi, how much do scores earn your crews?

Hi, how much do scores earn your crews? I am having a hard time definding that. My normal rates are (2 Coin for a easy/medium Score) and (4 for complex/dangerous ones)

By the way, we are 8h into gaming, 2 sessions, and the Players still succeed to 1) to not doing an actual score or 2) be more than 10-30 Minutes of the play all together. What they done mostly yet were Splitting up or in pairs to look for informations. And I have about 10 campaign clocks activated by them, involving 8~10 of the other factions. The intrigiue Network is working quiet fine. But i feel a bit strange that we didnt scored at all yet. Any opinion?

Found a surprising source of inspiration as I went back to play one of my favorite computer games.

Found a surprising source of inspiration as I went back to play one of my favorite computer games.

Found a surprising source of inspiration as I went back to play one of my favorite computer games.

http://en.wikipedia.org/wiki/Saints_Row:_The_Third

So I was looking at all of the re-skins being done alongside the main setting for Blades and it hit me.

So I was looking at all of the re-skins being done alongside the main setting for Blades and it hit me.

So I was looking at all of the re-skins being done alongside the main setting for Blades and it hit me. I think Glen Cook’s The Black Company would make an amazing re-skin for this game.

Questions from last session!

Questions from last session!

Questions from last session!

Crew Effects and Teamwork: the Red Sashes are trying to find #theMalkavs ‘ hideout, I ask for a Lair test to resist, and tell them they can ?Backup: Assist as a regular test. Is it ok? How could I use Teamwork rules on these situations? Would it be ok to have a character face the effect or setting up?

Downtime tests and Teamwork:  using the first QS rules when two or more players want to take the same Downtime test you either:

   * Both characters take the downtime option and we test it separately (example: Salik and Skass reduce heat).

   * Both characters take the downtime option and we test it using Teamwork (example: Skass reduces heat, Salik assist him).

Now tests are a little different, so I don’t know if this approach still applies. I find this especially weird when dealing with long-term projects, since they tend to advance a lot faster.

Are we managing it well? Am I cheating them out of downtime tests asking a character on forfeiting his test to assist another? Or tests are meant to be taken separately? 

Don’t know if anyone has previously posted this (I couldn’t find it in the FAQ, for sure), but is the title of…

Don’t know if anyone has previously posted this (I couldn’t find it in the FAQ, for sure), but is the title of…

Don’t know if anyone has previously posted this (I couldn’t find it in the FAQ, for sure), but is the title of “favoured contact” purely in the fiction, or is there some mechanical bonus to it?

I considered giving +1d to a linked roll, but decided against it as I found nothing in the ‘ficial rules.

I am running a game of BitD tonight; it may be a one shot, it may become more than that.

I am running a game of BitD tonight; it may be a one shot, it may become more than that.

I am running a game of BitD tonight; it may be a one shot, it may become more than that. I’m planning to run through character creation and then one score, considering we only have a few hours to play. That being said:

1) how important is it to have the crew sheet filled out?

2) does each character start with one special ability of their choice AND the one ability written in?