Questions from last session!
Questions from last session!
Crew Effects and Teamwork: the Red Sashes are trying to find #theMalkavs ‘ hideout, I ask for a Lair test to resist, and tell them they can ?Backup: Assist as a regular test. Is it ok? How could I use Teamwork rules on these situations? Would it be ok to have a character face the effect or setting up?
Downtime tests and Teamwork: using the first QS rules when two or more players want to take the same Downtime test you either:
* Both characters take the downtime option and we test it separately (example: Salik and Skass reduce heat).
* Both characters take the downtime option and we test it using Teamwork (example: Skass reduces heat, Salik assist him).
Now tests are a little different, so I don’t know if this approach still applies. I find this especially weird when dealing with long-term projects, since they tend to advance a lot faster.
Are we managing it well? Am I cheating them out of downtime tests asking a character on forfeiting his test to assist another? Or tests are meant to be taken separately?