I was just curious if there was any consensus on where this community is going to migrate to (if at all).

I was just curious if there was any consensus on where this community is going to migrate to (if at all).

I was just curious if there was any consensus on where this community is going to migrate to (if at all). I know there is already a community on reddit. Any other gathering places for Blades and Forged in the Dark to congregate?

I’m making a Forged in the Dark game and I was wondering, how do I decide what the actions my game is?

I’m making a Forged in the Dark game and I was wondering, how do I decide what the actions my game is?

I’m making a Forged in the Dark game and I was wondering, how do I decide what the actions my game is? Like, why does BitD have Prowl, but S&V broke that action into Skulk and Scramble?

Once upon a time (aroundabout Dec 2017), someone on g+ had shared an absolutely brilliant narrative take on hunting…

Once upon a time (aroundabout Dec 2017), someone on g+ had shared an absolutely brilliant narrative take on hunting…

Once upon a time (aroundabout Dec 2017), someone on g+ had shared an absolutely brilliant narrative take on hunting a Leviathan.

I can not for the life of me find it, and my gplus-fu is super week.

It was written in the first person and talked about arcane wards and prayers to lull a leviathan to the surface, and to protect the ship and stop it from being noticed.

It was INSANELY inspirational, and I can not for the life of me figure out why I didn’t save or bookmark it.

Does this sound familiar to anyone?

Saint Suran, Factuals attested to Inspector Flywin, Bridge Tower Station, winter 846

Saint Suran, Factuals attested to Inspector Flywin, Bridge Tower Station, winter 846

Saint Suran, Factuals attested to Inspector Flywin, Bridge Tower Station, winter 846

He didn’t grow up on the streets, he grew up in the back workrooms of Ink Lane shops. He devoured the sensational and lurid accounts of criminals and their philosophies, worshiping powerful figures who could rise above and beyond the law. He was one of those well-fed and plump-faced kids who would talk in awe about The Life and Crimes, if you know what I mean. He ached to be cool, to grow into the image.

Sometime around puberty he got the biography of Lye, the Iruvian assassin—I think it was called Lye and Truth. For a whole month he reverently recounted this story from the book to everyone he met. Lye was talking to an Inspector who was grilling him about a murder weapon during Lye’s music lesson, and Lye insisted that he didn’t care about the weapon; anything could kill if you become a weapon. The Inspector scoffed at him, so Lye jammed his piccolo through the lawman’s eye socket.

Bored with the brat’s lust for shock value, his uncle said he could be a murder weapon—he could be a piccolo. It stuck because the kid adopted it, all “hell yeah I’m a piccolo murder weapon.” This was an early example of his stubborn refusal to let people shame or praise him; that’s the core of his character, and the reason I let him into my crew. If he lives, I think he could really make something of himself.

Before it all goes dark…

Before it all goes dark…

Before it all goes dark…

One group I’m in is scheduling our next Scum & Villainy session & I ran across this possibly helpful table tonight:

http://www.cold-moon.com/StarWars/gm/Random/random_cargoes_d666.htm

I’m excited about all the BitD stuff that is either in late development and/or dropping soon. I sense a Blades renaissance coming on.

Happy Friday, scoundrels!

http://www.cold-moon.com/StarWars/gm/Random/random_cargoes_d666.htm

http://www.thespaceacademy.org/2017/12/mit-just-created-living-plants-that.html?fbclid=IwAR1VozetAhN-FOD0Me-FHjbY-hpd…

http://www.thespaceacademy.org/2017/12/mit-just-created-living-plants-that.html?fbclid=IwAR1VozetAhN-FOD0Me-FHjbY-hpd…

http://www.thespaceacademy.org/2017/12/mit-just-created-living-plants-that.html?fbclid=IwAR1VozetAhN-FOD0Me-FHjbY-hpdOpI07uzyvZiUwwsczMYl19trpPu6ijs#.XGL5ljMzaUl

http://www.thespaceacademy.org/2017/12/mit-just-created-living-plants-that.html?fbclid=IwAR1VozetAhN-FOD0Me-FHjbY-hpdOpI07uzyvZiUwwsczMYl19trpPu6ijs#.XGL5ljMzaUl

I have a player interested in using mystical tattoos, made via the invention rules.

I have a player interested in using mystical tattoos, made via the invention rules.

I have a player interested in using mystical tattoos, made via the invention rules. Has anyone done this before, or have a list of potential ideas for effects to use? I’m still new to Blades, so I’m struggling to come up with cool ideas that are appropriate to the setting and make sense mechanically for inventions.

I am new to GMin’g Blades I have an upcoming game that will have up to seven people playing.

I am new to GMin’g Blades I have an upcoming game that will have up to seven people playing.

I am new to GMin’g Blades I have an upcoming game that will have up to seven people playing……. Does this group have any suggestions on how to best make this work?

After spending this weekend playing the Anthem demo with the girlfriend I find myself turning over ideas on how to…

After spending this weekend playing the Anthem demo with the girlfriend I find myself turning over ideas on how to…

After spending this weekend playing the Anthem demo with the girlfriend I find myself turning over ideas on how to make it work in a Forged in the Dark framework. Characters would be a little simpler, but would have swappable loadouts to represent the game’s focus on gear and switching between Javelin types between missions. The crew would be replaced by your Enclave type (three I am thinking are Freelancer, Arcanist, and Guardian), which would work more like the ships in Scum than Crews in Blades….. still working on the ideas, but that’s the basic shape at the moment.

From “Deadly Ideas and their Echoes” by Dr. Nuss Tyvaria

From “Deadly Ideas and their Echoes” by Dr. Nuss Tyvaria

From “Deadly Ideas and their Echoes” by Dr. Nuss Tyvaria

Violent rebellion needs thinkers to give shape to the dissatisfaction of the people. One of the great inflammatory ideologies was ‘excessive dependency,’ provided by Dr. Hope Brahdell. In this view of history, humans were optimized to be independent with chosen dependencies. Civilization built on trading independence for safety and comfort forced humans to overspecialize and be plunged into dependence on their rulers and experts for survival.

During the Smorton Uprising of 618, saboteurs intent on forcing citizens to revert to prime dependency blew up the lightning wall generators around Nightmarket. A tide of ghosts rushed in, drawn by the hot blood of the living. The slaughter underscored the helplessness of the modern individual bereft of technology, specialists, or aristocratic protection. At the time, Nightmarket had become the last stop of the desperate, and the district was overcrowded with starving paupers. We will never know how many thousands died.

What we do know is that incident revealed a growing endorsement of ‘excessive dependency’ among the cruelest aristocrats, who adapted the idea to suggest that those who could not provide a level of independence through offering value should be exterminated. And so the horrific question lingers; was the Smorton Uprising triggered by rebels trying to issue a wake-up call to a slave population? Or was it a purge of the city’s neediest parasites by the aristocrats?