Hey all!

Hey all!

Hey all! Does anyone know of a Forged in the Dark system that has a more fluid structure to the usual Score -> Downtime -> Free Play -> Score loop? (Not that this is bad, but I’d like to run a more exploration-heavy game in a FitD system, and while Downtime + Free Play translate well, the Score doesn’t).

I’m thinking of some hacks to Blades to accomplish this, but if someone’s already done it might as well not reinvent the wheel.