Hey scoundrels, I’ve picked up my old playbook I was working on and I’ve made some tweaks. Here’s the Scavengers playbook v0.2.
The main drive of this crew type is around growing a big gang, and being tough. There’s spooky stuff in there too. I have two pieces of the puzzle that are still up in the air; Ironpaths and Seadogs, which were supposed to represent railway and ship based additions to the scavengers Tribe.
Any questions, comments or critiques are very much appreciated.
https://docs.google.com/document/d/1Gc1TMYmp7TjP-FWtX0xMQ7nO5aaHO42iFoVxEFbRs0s/edit?usp=drivesdk
https://docs.google.com/document/d/1Gc1TMYmp7TjP-FWtX0xMQ7nO5aaHO42iFoVxEFbRs0s/edit?usp=drivesdk