so it occurred to me that Blades in the Dark + Urban Shadows might be a lot of fun. “Web of Darkness” / “Citadel of Shadows” perhaps.
Idea is you pick a World of Darkness splat just like you would in Urban Shadows, but these are each naturally aligned with certain kinds of supernatural factions, which is the other angle advancement to pursue (and getting faction rep earns PCs who got, access to crew abilities):
* Mortal faction playbooks: Hunter – Psychic
* Night playbooks: Vampire – Werewolf – Spirit
* Wild playbooks: Demon – Fae
* Power playbooks: Mage – Oracle
[later I’ll work on indy/hard mode playbooks to spice it up] Mummy & Genius. IE: Mummy earns rep for their forgotten god cult. And Genius is like a (mad?) scientist, earns rep for their colleagues in some weird/high-science.
Claims for turf would be things like the location based merit stuff: locus, cursed ground, desmenses etc located in the contested portions of the city.
Would definitely try out Trust Issues option with this one.
Ex: the hunter or psychic earned +1 status with the Humanity faction (the Vigil & Gifted), so both of them earned a Patron. But the vampires would have to figure out their own way to get their crew stuff by serving the Night (probably led by elder vampires, tangible spirits, and werewolf tribe leaders)
I wrote out some playbooks in a spreadsheet. But if people are actually into this, I would write up some more complete rules to make it all woI .