The Faction Game v8
Here’s the new mechanic for the Faction Game in v8. I’ve changed the cost of development and simplified hold to only two states (either strong or weak). I wanted to remove the ‘false choice’ feeling in this part of the game and make it more straightforward. There are plenty of interesting choices elsewhere in the game, so I wanted this part to boil down to “pay to increase Tier now, or not” more or less.