8 thoughts on “Maybe guns in BitD are something like this?”

  1. I’m wondering about guns. Would there be a business that makes them? Why? No one can go to war, or hunt and specialty ammunition is required against supernaturals. So likely every gun is bespoke, but there may be businesses that modify your particular ammunition to make it more legally useful (ie protection from ghosts)

  2. Why do you say there’s nothing to hunt? Sure it’s all ash and gloom and danger outside the city gates but that doesn’t mean some plants and fungi, and animals didn’t find a way to survive: Wild boar with eerie glowing eyes living off the spectral fungi that feeds off of the ghost field. Vultures eating the dead and the near enough dead. And all the rats who survive who knows how. Twisted Ash Grass which takes nourishment from the burnt ash remnants of dead worlds that blankets the ground. Timid gray rabbits who survive by feeding off of the ash grass and being protected by the spirits of children.

  3. Hunting is generally a matter of sneaking and patience.  It would require a hell of a lot of anti-spirit preparation that while doing so, you aren’t yourself taken by surprise and eaten/possessed.  So it’s do-able, but it would be an expensive elite job (and/or sport).  Not something that would particularly encourage industrialisation of guns – they’d still be bespoke items.

  4. You forget the Dagger Isles where it is tropical jungle and “people there live without lightning barriers”. Certainly there is active hunting in the Isles. Also the windswept grass plains of Servers where “outside the Imperial cities, some native Serverosi still live in free tribes, scavenging the death-lands on their ghost-hunting horses.”

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