#glowinthedarkrpg Our first real play session!

#glowinthedarkrpg Our first real play session!

#glowinthedarkrpg Our first real play session! Okay, this is a recap of our last 2 hangouts, but combined it’s character/crew creation and part of a first run (my substitute for score).

I run vanilla Blades every tuesday, and have 2 players from that game in my Glow in the Dark playtest. Joining them is a longtime friend from Texas who hasn’t played any Blades or PbtA or really much of anything in a while. I’ve known all of them for more than half my life, so their tolerance for my gaming shenanigans is high.

They opted for a Dealers crew, citing the Raiders as “too bad guy-feeling” and the Shepherds as too weird to start off with. Relics was a strong choice, though, and there was some dithering that was finally solved when they decided the Dealers were actually the most likely to be involved with building up some sort of civilization. Cool.

Survivor-wise, we ended up with:

Johnny Tabernacle, the Leftover: Born on a moon base, Johnny T evacuated to the ruined Earth once the base’s supplies ran out and the colonists turned to cannibalism. This means I can have moon cannibals follow him down to the wasteland. Perfect. Played by Matt Damon somewhere between the Martian and Interstellar.

Lt. Dan Halen, the Reaper: Originally part of the Last Cavalry, Dan was betrayed by his unit and left for dead. He joined the Third Rails while he bides his time for vengeance. Interesting point: the crew didn’t take faction status with the Last Cavalry, so that indicates this rivalry is narrowed down to just Dan and his old unit, Kill Bill style.

Ol’ Zeke, the Junker: Zeke ran afoul of the Iron Maidens, a power-armor gang running out of a derelict women’s prison. Between Johnny T and Zeke, the Third Rails got the old metro line running that serves as their hidden convoy base.

That’s right, their crew lair is both Hidden and a Convoy. An old metro line made a lot of sense, and because they’re Dealers we said the line meets up with an underground mall called Prism City.

I’ll recap the first play session later, but so far things have been promising. I haven’t gotten a lot of specific feedback yet, but then again we’ve only just started.

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