One of my players had a question. For the Cutter’s Resilient ability; how does it work?

One of my players had a question. For the Cutter’s Resilient ability; how does it work?

One of my players had a question. For the Cutter’s Resilient ability; how does it work?

Do you have to first recover then mark segments?

How does the engagement roll work when you have linked plans (either a setup manoeuvre or a diversion that’s it’s…

How does the engagement roll work when you have linked plans (either a setup manoeuvre or a diversion that’s it’s…

How does the engagement roll work when you have linked plans (either a setup manoeuvre or a diversion that’s it’s own plan)?

Should a Bad Outcome be applied to:

a) the setup manoeuvre/diversion plan only

b) both the setup/diversion and the characters waiting to enact the main plan, or

c) divvied out to either or both depending on circumstances and dramatic judgement?

Or should there be two engagement rolls, one for each plan?

The Foundation are a faction listed in the book who have just a short description saying that they are basically…

The Foundation are a faction listed in the book who have just a short description saying that they are basically…

The Foundation are a faction listed in the book who have just a short description saying that they are basically master builders and that “many of their enemies have been disappeared behind the brick and mortar of Doskvol”.

Conceptually I guess they’re based on the idea of the mob disposing bodies in the foundations of buildings inside luring cement or bricking the corpses up in the walls. But in the BitD world, with Deathseeker crows leading Spirit Wardens to the bodies, not to mention the victims’ (probably pretty unhappy and possibly vengeful) ghosts coming back, wouldn’t this be more of an inconvenience?

I suppose an alternate reading of what the text means is that bodies are made to disappear inside the rooms of the buildings they make, which could include electroplasmic disposal. Or they could have the Spirit Wardens as allies. Or maybe they don’t let their enemies die and they’re just kept as prisoners in secret rooms.

What have other people done (if they’ve used this faction at all)?

I just saw Dawn of the Dead with some friends and couldn’t help to think about a BitD hack where you build and…

I just saw Dawn of the Dead with some friends and couldn’t help to think about a BitD hack where you build and…

I just saw Dawn of the Dead with some friends and couldn’t help to think about a BitD hack where you build and secure your lair against the zombie hordes, drive off raiders and deal with the stress of living in isolation with a small group of people.

If a character takes the Reduce Heat action during downtime, is that a proper action roll?

If a character takes the Reduce Heat action during downtime, is that a proper action roll?

If a character takes the Reduce Heat action during downtime, is that a proper action roll? If I roll a 3, in addition to reducing the Crew’s Heat, do I also incur complications?

Thought I’d share this here, in case anyone might have use of it.

Thought I’d share this here, in case anyone might have use of it.

Thought I’d share this here, in case anyone might have use of it. In our game we’re heading off to northern Tycheros so I made a map of the town we’re going to (Text by the GM, Guthrak). Love the game John, keep up the good work!

Can anyone enlighten me on how far along the Blades Against Darkness hack is?

Can anyone enlighten me on how far along the Blades Against Darkness hack is?

Can anyone enlighten me on how far along the Blades Against Darkness hack is? I have a cadre of players who are more keen on the wandering adventurers than the crew of rogues, and think they would be interested.

None of the standard items include a light source.

None of the standard items include a light source.

None of the standard items include a light source. The closest thing is maybe the vial of electroplasm in Arcane Implements. Is this on purpose? In a world with no sun, I feel like people might carry around lanterns or torches or something with some frequency.

The Lurk has his goggles, the Leech can just build something, the Whisper can see without sight. But sometimes your Cutter is alone in a dark tunnel and wants to pull a torch out of his backpack. Obviously he can always flashback, but it seems a common enough use case that it could be under items.