Another successful (?) heest!

Another successful (?) heest!

Another successful (?) heest!

The Spirit Well Twinkie Caper, or I Have a Victrola For a Mouth and I Must Scream

The Dead Setters went after Turf this time, specifically a spirit well site within Duskwall limits that was controlled by their allies the Dimmer Sisters. They gathered some info and found out that the Dimmers were using the Eels to move freshly-bottled spirits offsite. The Eels and the Dead Setters were direct competitors in the spirit trade, so the plan changed from “let’s take over the turf” to “let’s sabotage the handoff and make the Eels look incompetent by blowing containment on the spirit well!”

The dice were not with anyone, save for Rook the Cutter’s critical Skirmish success after I said “sure, you can attack all four Eels but it’s definitely a Desperate position”. Teatime the Whisper was our first Trauma victim (Unstable of course!) as his dead parents manifested and tried to eat him. A lightning oil mishap left Deemo the Tinker badly burned. Mostly, it led to utter chaos, gunfire, and explosions, which ironically kind of ended up working for the PCs. The Eels definitely were left with egg on their faces, as the Dead Setters got away with the Eels’ wagon, the spirit bottles, and the cargo of whisky that was the cover for the spirit bottles.

While we stuck with the Lampblacks and Red Sashes for our first heest, it was fun to run with the vague suggestions for the other gangs this time. Our Dimmer Sisters, for example, are going to be different from yours, and that’s pretty cool. Random setting bits we came up with that might help someone riff off for their own games:

* Nobody said there were only two Dimmer Sisters: Ava, Talia, Tibia, Sasha, Sorcha, and Henry. Or that they were all female. Or that they were on their original bodies. Or that those bodies were made of meat. They go around fully robed with weird spirit masks, so you’re never sure if you’re dealing with an actual Dimmer or a Dimmer-bot.

* The Dimmers use hulls for servants/muscle. The automatons have wax cylinders or something for voiceboxes, so they sound like olde-tyme record players, crackling and hissing. If you decapitate one, there’s a gout of blue-white sparks and flame as the electroplasmic binding goes up.

* The Eels’ signature is wearing their hair in a long braid, not too unlike Jet Li’s portrayal of Wong Fei-Hung.

*Coalridge is the Dimmer Sister’s stomping ground. It used to be a more well-off section that’s been bought up and built over with great honking refineries. Blade Runner skyline with some Jane Austen-meets-Addams Family manor houses. Dried-up fountains and crumbling, ivy-covered walls give way to belching smokestacks and gargantuan industrial blocks.

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