I had a quick question that I couldn’t find in the posts.

I had a quick question that I couldn’t find in the posts.

I had a quick question that I couldn’t find in the posts. Is there anything explaining what the alchemicals in Leech play book do, or a way to approach it? I’m starting up a game next week and I wanted to be prepared before I’m asked about them.

3 thoughts on “I had a quick question that I couldn’t find in the posts.”

  1. I think until we get the full rules, the idea is to get the Leech player to be the authority on alchemy. So if you asked me that question as GM, I would reply: “I dunno, what DO the alchemical on your equipment list do? More importantly, what would you like them to do (in the fiction)?”

  2. “alchimist” and “artificer” seem to similar. I just can’t quite seem why would someone take both of them, and they make the playbook feel thematically and mechanically dull. “Physicker” is great though.

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