About the downtime action Vice + Lost.

About the downtime action Vice + Lost.

About the downtime action Vice + Lost. Of course, my players end with lot of stress, often low coins, and lot of things to do. So when they need to remove lot of stress, they use Vice + Lost. They prepared a second PC, and they use it in the next mission. Then, when they return with the 2nd character, they use Vice + Lost, and they regain the 1st character again.

Is this a viable method to rain at least 6 Stress “easily”? Also, this let them to avoid the other options.

7 thoughts on “About the downtime action Vice + Lost.”

  1. Well, the whole Vice mechanic was changed in v4 quickstart rules!  😀

    No more 2 characters, from what I’m reading just now! So, now I have to let the players choose their character… Or maybe I can let them to keep both, so if they want to keep switching, they can.

  2. Andrea Parducci

    Not according to page 19:

    “Alternately, you may choose to release your character to be “lost in their vice” for a session, allowing them to indulge off-camera while you play a different PC.”

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