So, this came up the other evening; when a character gets Trauma, they clear all stress, and drop out of the…
So, this came up the other evening; when a character gets Trauma, they clear all stress, and drop out of the score, to show up later.
With the new vice rules though, if they come back in time for downtime actions, if the don’t indulge their vice (which would automatically be an overindulgence), they immediately get stress. This seems like adding insult to injury, since they just got hit with trauma, and their choices, as written, seem to be:
Overindulge
Gain stress (at least two, depending on what trauma level this is)
Miss downtime actions entirety
Is this intended? Because it seems like a mean one-two punch.