I’ve been reading the book over the past couple of days and I really like what I see.
I’ve been reading the book over the past couple of days and I really like what I see. However I do have some questions about the Incarceration section:
1) Do you only make an Incarceration Roll when a PC does a stint in jail, or also when a cohort or crewmember does? (Obviously a friend or enemy taking the fall doesn’t seem like it can generate Prison Claims for the crew).
2) What is the purpose of the Smuggling Prison Claim? What does one do with gear on the inside? The rest of the section makes it seem like you gloss over the time in jail with just the Incarceration Roll, not more fine grained scenes.
3) I’m confused about the timing of incarceration. Everything else in the book works on a Score/Downtime cycle with no mention of how long that takes. So for some games that might be running a Score every week, others may have a month or longer between notable Scores. Incarceration is measured in time though, so it isn’t clear to me how that interacts with Scores/Downtime. Is the expectation that you sit out of some number of scores if you are arrested and the player just plays a different character then? If the assumption is that we gloss over the jail time, what happens to the Downtimes of that character?