Hello.

Hello.

Hello.

I’m going to start a game since it’s great but I have several questions.

1. Load. Is there any guidance for it? I assume it lowers situation/effect for some sneaky actions like some actions under Prowl, Finesse, Sway (to persuade a Bluecoat that you’re up to no bad), Hunt, nearly all Consort (unless you’re dealing with some savages or imposing bodyguards). But are there more specific hints?

2. Free play. What’s it for? From goo.gl/f6vVfA I’ve noticed that free play is dangerous with failures meaning harm, stress, heat and whatever while downtime means success anyway with little to no negative consequences. But still free play doesn’t have thorough mechanics, so is it just stand-in to have customary TRPG “free form roleplaying” intact so people wouldn’t say “it’s not a TRPG anymore”?

3. Gathering information. Is there any use for it besides bonuses for an engagement roll. It seems it doesn’t have intrinsic costs like spending Coin for effect (bribes) or beating questions out of people (taking Heat). So what are caveats in it for freeplay and score (and can it be used at score at all)?

Thanks in advance for help.