Just had my first session and it went down pretty well!

Just had my first session and it went down pretty well!

Just had my first session and it went down pretty well! Most of it was character gen (I have a very distractable group), but we managed to get through the first scene before one player had to leave.

One question which came up was about Rituals. One of my players is a Whisper, and for her first special ability she has chosen Ritual. We went around the group spit balling ideas for what she could do for her first ritual. It ended up going as follows:

What effect and how is it weird?:

Once complete the ritual can be used to have X people walk through a single wall. It’s weird because it leaves behind a burned image of the person(s) that walks through (my group decided this could be how they leave their calling card when they pull of a heist).

What is needed?:

X human sacrifices where X is the number of people wanting to walk through a wall once the ritual is released. A pentagram drawn in the sacrifices blood, and the bodies to be burned in the centre via electroplasm. (The player wanted to play a murderous and creepy yet “cute” psychopath, this was the result of spit balling amongst the party)

What is the price?:

She feels the pain that would be felt of the people other than herself going through the walls (I.e. feels like bricks are being dragged through her) [level 1 harm: pain (per party member)]

New drive:

Murder.

The question asked was, do they need to make a roll to perform the ritual? Or just gather the materials and say she does it? Is there any further issues such as a stress cost?

What kind of planning do you personally do as the GM?

What kind of planning do you personally do as the GM?

What kind of planning do you personally do as the GM? Do you plan out encounters and NPCs characters will meet, or do you do it on the fly seeing as the approach to a mission and the PCs can be unpredictable?

I need an example:

I need an example:

I need an example:

Say you’re picking a lock at the start of a mission.

You roll finesse and get a 6/4-5/1-3.

On a 6 I assume you just tick 2 boxes off the lock clock for a standard effect.

On a 4 or 5 I assume the same as above but a minor complication happens. What minor complication could occur when picking a lock in a controlled situation?

On a 1-3 you fail at picking the lock and a bigger complication happens. Again, what bigger complication happens when lock picking?

Another question: if they make a roll and don’t fill the clock, how should I build tension, excitement, or fill in? I don’t like saying “OK roll…you tick 2 boxes off the lock clock…roll again…” until they unlock it.

Final question: say the lock is the first thing encountered, is this solved by the engagement roll? If so how does this work? If not, what would the enganagemt roll be doing?

I have a couple of questions about undead characters.

I have a couple of questions about undead characters.

I have a couple of questions about undead characters. Say a player dies and becomes a ghost; do they keep all their special abilities from life? If so, do these abilities go in the “Veteran” section on the undead playbook?

Vampires have Strictures and one of them is “Bestial”:

“When you suffer physical harm or overindulge your vice, your body twists into a horrific bestial form until you next feed without overindulging”

1. How does this manifest in the narrative?

2. How monstrous does the character actually appear?

3. Are they feral? Do they lose their sense of person and become a literal beast/monster?

4. Does this happen after any harm, or just serious harm?

5. Can a vampire only feed as a downtime vice action? Or can they feed mid-mission?

The Vampire XP section also says:

“You displayed your dominance or .”

Or what? Is this a typo?

If a Vampire suffers fatal harm, they get “Level 3 Harm: Incapacitated” until they feed “long enough to recover”.

1. How long is long enough?

2. What does being “incapacitated” entail? Can you still move? Do you just feel weak?

3. What happens if you take more fatal harm or level 3 harm after taking incapacitated level 3 harm?

4. What happens if you take level 3 harm incapacitated whilst you have Bestial as a Stricture? Do you still “become the beast” so to speak because you took harm?

Just picked up my copy of 7.1 and I have to say this is a great read (and hopefully a great play once I have my…

Just picked up my copy of 7.1 and I have to say this is a great read (and hopefully a great play once I have my…

Just picked up my copy of 7.1 and I have to say this is a great read (and hopefully a great play once I have my first session!). I have a question about consequences however. Say it’s a risky position and my player rolls a 4 so he succeeds with some complication. Who decides the type of complication? Me as the GM? Or the player, but I say how it goes down? From the examples in the book for ability uses it seems as though I choose, however when I read Survey, it seemed as though the player was deciding. This had me confused. So which is it meant to be??