Teamwork rules only apply when working on a score? Does the planning and gathering info tests fall under too?

Teamwork rules only apply when working on a score? Does the planning and gathering info tests fall under too?

Teamwork rules only apply when working on a score? Does the planning and gathering info tests fall under too? 

Say a player has a Downtime project, and another one wants to help her, do I apply Teamwork rules, have them advance the project clock at double speed or in case its a multi-clock project, have the characters advance in different, interconnected clocks?

They all sound like possible choices.

#Teamwork   #Clocks  

My blades in the dark fillable PDFs

My blades in the dark fillable PDFs

My blades in the dark fillable PDFs

https://drive.google.com/folderview?id=0Bx7qakiipCM4fktzMDFDRUJnZFI4bm5pbWFVNDRVWkpsRkttY2JkbXV0VzRJWkNJUEtUbjg&usp=sharing

https://drive.google.com/folderview?id=0Bx7qakiipCM4fktzMDFDRUJnZFI4bm5pbWFVNDRVWkpsRkttY2JkbXV0VzRJWkNJUEtUbjg&usp=sharing

Question: Backup: Assist, it costs 1 stress to give 1d to the character on point’s action and effect roll or do the…

Question: Backup: Assist, it costs 1 stress to give 1d to the character on point’s action and effect roll or do the…

Question: Backup: Assist, it costs 1 stress to give 1d to the character on point’s action and effect roll or do the assisting character have to spend 1 stress for the action and another stress for the effect roll?

#Teamwork   #Assist   #Stress  

My lingering question when considering ‘s underwater temple scenario (in this thread:…

My lingering question when considering ‘s underwater temple scenario (in this thread:…

My lingering question when considering ‘s underwater temple scenario (in this thread: https://plus.google.com/u/0/+DuamnFigueroa/posts/9NSHAivGdH1) is that all the effort of a multi-score endeavor doesn’t specifically move you toward raising your tier, though it does give plenty of coin and xp. That makes me wonder, though, if it is actually too easy to “raise your tier by doing a job for a higher tier faction with whom you have +3 relationship”?

I’ve not run the game, but on my first read-through I must have glossed over that option and therefore got the impression that the faction tiers are zero-sum slots that you can only get into if you knock someone out first. I can see how a 0-sum game on each tier could be problematic due to factions bouncing up and down all the time and leaving vaguaries for what happened to their ‘slot’. 

Nevertheless, I found some appeal in the tone of making and then competing to fill power vacuums. I suppose still mostly works with the option or raising tier by exploiting a higher vulnerable faction. That clause still makes it valuable to help Faction A whittle down Faction B until you can swoop in and make the best of B’s weakness (while probably burning some bridges with A)

Played an intro round of Blades on Sunday. Loved it , great mechanics

Played an intro round of Blades on Sunday. Loved it , great mechanics

Played an intro round of Blades on Sunday. Loved it , great mechanics 

help the flow of the game. Just got to get back into story telling to help expand the world . Can’t wait to continue on our quest this weekend.

Some of the comments in the discussion about moves in the playbooks got me thinking about how which games we have…

Some of the comments in the discussion about moves in the playbooks got me thinking about how which games we have…

Some of the comments in the discussion about moves in the playbooks got me thinking about how which games we have experienced informs our reading and reception of the rules. This in turn got me curious as to everyone else’s gaming backgrounds. 

I’ve always been the one in my gamer friends most willing to try out new games/systems, but I started by playing a metric ton of AD&D 2nd Edition in junior high and highschool, with a sprinkling of World of Darkness when my older sister picked up the Vampire 2nd ed core book. Added 7th Sea, Deadlands, and D&D 3.x to he mix before really getting involved with a Vampire larp in college. Since then I’ve bounced around between other game systems, but have always had whatever was the current edition of D&D as the backbone to the local gaming groups here in south Louisiana.

Maybe a silly question: Does the Connected upgrade on the Hawker’s crew sheet just reduce Wanted level one time when…

Maybe a silly question: Does the Connected upgrade on the Hawker’s crew sheet just reduce Wanted level one time when…

Maybe a silly question: Does the Connected upgrade on the Hawker’s crew sheet just reduce Wanted level one time when taken? I’m guessing it can only be taken once since there’s only one tick box?

I was hoping to get some clarification/examples on transportation and maneuver rolls.

I was hoping to get some clarification/examples on transportation and maneuver rolls.

I was hoping to get some clarification/examples on transportation and maneuver rolls. I think I get maneuver rolls, but want to be sure.