Hey folks!

Hey folks!

Hey folks! Since the draft for the Quick Start v3 came out, I thought I’d update the Excel character generator and add in a few things (particularly that some of what I thought were proper names are actually nicknames).

I also added in the new Military background, and made Heritage a selectable.

Finally, I added more quirky things, so that it now totals about 150 possible NPC quirks, to make characters a little more varied. If there’s anything people would like to see more of, lemme know, as I’d love to add more things (and give myself a reason to learn more Excel stuff that I dunno yet)!

John Harper, is there any chance we can add this updated version to the Quick Files?

https://drive.google.com/file/d/0B1INC_YO7Tz3bW5IUjZ3VVpnSms/view?usp=sharing

Quick question: making a lead group action after a set up, do all tests are at +1 effect or just the lead?

Quick question: making a lead group action after a set up, do all tests are at +1 effect or just the lead?

Quick question: making a lead group action after a set up, do all tests are at +1 effect or just the lead?

Some questions about Crew mechanics:

Some questions about Crew mechanics:

Some questions about Crew mechanics:

Do Heat and Wanted function just like Stress and Trauma, with max Heat clearing itself and raising Wanted? Is Wanted permanent like Trauma, or can it be reduced? If permanent, does maxing it out force retirement/bring a day of reckoning for the entire Crew?

You have GOT to look at this viola organista.

You have GOT to look at this viola organista.

You have GOT to look at this viola organista. It is going to totally make an appearance in my Blades in the Dark game tonight. It is just perfect for the flavor of the game.

http://www.dailymail.co.uk/news/article-2509546/Musician-replicates-Da-Vincis-viola-organista-piano-makes-sound-cello.html

http://www.dailymail.co.uk/news/article-2509546/Musician-replicates-Da-Vincis-viola-organista-piano-makes-sound-cello.html

They say that Duskwall is crisscrossed with ancient roads and rights of way from before the Cataclysm.

They say that Duskwall is crisscrossed with ancient roads and rights of way from before the Cataclysm.

They say that Duskwall is crisscrossed with ancient roads and rights of way from before the Cataclysm. Some of those roads can even be used, if you’ve the right map, and a savvy enough Whisper to open the way.

http://bldgblog.blogspot.ca/2015/07/lost-highways.html?m=1

Anyone running a game online at Europe/UK friendly times? I’d love to try this out before running a game myself

Anyone running a game online at Europe/UK friendly times? I’d love to try this out before running a game myself

Anyone running a game online at Europe/UK friendly times? I’d love to try this out before running a game myself

Brainstorming with my girlfriend we came up with this great playbook idea.

Brainstorming with my girlfriend we came up with this great playbook idea.

Brainstorming with my girlfriend we came up with this great playbook idea.

MASTER CORGI

1 Sway

1 Discern

1 Prowl

SPECIAL ABILITIES:

Slippery: when you slip through or navigate narrow spaces, you get +1 effect.

Zappy: when you recover, you get +1 level of healing.

Scent: +1d when you gather information by tracking with your sense of smell or hearing.

Herding Dog: you get +1d when trying to position one of your gangs or cattle.

Dashing: take 1 stress to gain potency when fleeing or avoiding capture.

Puppy Eyes: you get special armor vs. accusations and rebuke. When you roll a critical when trying to avoid culprit or come up with an alibi, clear 1 stress.

Ghost Sense: you always detect paranormal activity near you and you cannot be taken by surprise by ghosts. 

Persona: when you pose a some random dog, you get +1 effect. 

Veteran: choose a special ability from another playbook.

ITEMS:

Fine bouncing ball

Fine trained human decoy

Fine costume

Forged id tag

Leather chewing bone

Spiritbane charm

HUMAN FRIENDS:

   Pighead, a butcher

   Caesar, a dog trainer

   Karolina, a dog breeder

   Max, a road warrior

   Susana, a rich actress

   Kid, a street urchin.