Hi, I could use some advice abvout a palyer converting to a ghost and then to a vampire.
Hi, I could use some advice abvout a palyer converting to a ghost and then to a vampire.
Situation: Our lurk happened to “steal” a hollow in the last session so he had the glorious idea that he could kill himself, hire someone to hide his body and then turn into a ghost, learn the possess ability and take control of the body.
Has anyone here done this before? What were your experiences with a ghost player? How did you handle his turning into a vampire?
To be specific I am unsure about the following aspects:
1. “You may weakly interact with the physical world”. I think I’ll let the player attempt anything he likes but change position and / or effect to represent his weak physical representation (or the fear / panic / felt by humans interacting with him). Will this be enough to represent his ghostliness?
2. The ghost meta game: The goal of the player is to become a vampire. I am afraid that this will mean that his only concern as a ghost will be to get as many XP triggers as possible and this could make the whole ghost part rather boring and pointless. How have you handled this in your sessions?
3. Any general / fun ideas I could use to make his time as a ghost or his conversion to a vampire more interesting / engaging?
4. Should I be concerned about the balancing of a vampire? It seems like he gains a huge amount of stats, especially combined with the 3 free dots of the ghost^^
Cheers and thanks for reading!