Can any backers share their impressions of the Blades Against Darkness draft that just went out?

Can any backers share their impressions of the Blades Against Darkness draft that just went out?

Can any backers share their impressions of the Blades Against Darkness draft that just went out?

Artificer design ideas? I have two, but I think they are both lame.

Artificer design ideas? I have two, but I think they are both lame.

Artificer design ideas? I have two, but I think they are both lame.

1) A two load version of Hawker’s rigging to have instead of Bravos rigging. Could do this as an item upgrade instead.

2) A bandolier that is concealed. (To replace my default bandoliers, and have more total bandoliers).

[OFFTOPIC] Sorry adms.

[OFFTOPIC] Sorry adms.

[OFFTOPIC] Sorry adms. I posted this here because Seven Desing Community is very stoped. The topic is Bootleggers, the Blades in the Dark grandfather. LOL

Anyone interested in make a homebrew design to Bootleggers: Turf Wars?

I’m in deeply love with this game and started to write a simple arrange. Are in Brazilian portuguese, i will translate to ENG very soon.

Someone wanna help?

I taked like a good base the Family Moves from Legacy: Life among the Ruins and Territory Move from Urban Shadows Wolf

I dont wanna guide me to Blades in the Dark style for 2 reason: i never played that game and it have a different language.

https://docs.google.com/document/d/1TU7XLG9z8IC8WMcGSG8vwFQjso4yiSp9kGIeXM-HQro/edit

I’m daydreaming about running a campaign for some friends on Roll20, and I keep thinking about the awesome design…

I’m daydreaming about running a campaign for some friends on Roll20, and I keep thinking about the awesome design…

I’m daydreaming about running a campaign for some friends on Roll20, and I keep thinking about the awesome design work folks have done in the environment.

Is there a place online where I can find public-use art assets for BitD? I’m thinking specifically about the logo, the “black with orange embers” background, and other stuff like that.

I’m not sure if this is the right place to post this, but I played my first game of BitD tonight.

I’m not sure if this is the right place to post this, but I played my first game of BitD tonight.

I’m not sure if this is the right place to post this, but I played my first game of BitD tonight. I chose a Whisper and I feel like I need some help. Normally, I’m used to playing Pathfinder where there everything you can do is very clearly defined and everything you do has a very specific and well defined effect. The Whisper is not like this at all. I took the Compel Special Ability and it says that I can cause a ghost to appear and it will obey an order I give it. The problem is, I don’t know what ghosts can do, I don’t know what a reasonable order to give a ghost would be. I found myself trying to use Compel as a sort of “cure all”. For example, we got into a situation where we were needed to deal with some bodyguards in the middle of a fight we were already in, so I used Compel to order a ghost to scare them off. Then, later in the encounter, I needed to escape out of a high window, so I tried to use Compel to have a ghost carry me down to the street. But none of it felt quite right, like I was missing the point or something. Anyway, any insights or advice would be appreciated.

Hi

Hi

Hi,

I made a little diagram that you can use to explain to your players in which areas they have a (dis-)advantage and how it affects their effect level.

THIS IS NOT A MATHEMATICAL EQUATION!

“-2 Tier” + “larger scale” does NOT simply equal “normal effect”

The fiction dictates which factors are important. But with this diagram you can visualize the factors.

I got the email about the Blades against Darkness beta.

I got the email about the Blades against Darkness beta.

I got the email about the Blades against Darkness beta. It looks wonderful. I Had some confusion though. I can’t find the designer to credit for this creation. There is a special thanks section though that lets me know who it is not.