Session 3: Neighbourhood Watch, pt1

Session 3: Neighbourhood Watch, pt1

Session 3: Neighbourhood Watch, pt1

GM: Ben Liepis,

Khara: Kristin Hunt

Candros: Jonathan Nicol

Rúna: me

We were happily doing some downtime activities when these annoying people showed up….

http://geekwombat.blogspot.fi/2017/03/neighbourhood-watch-pt1.html

PS – we might have an opening for another player if anyone is interested!

12 pm saturdays EST.

Blood on Silk: Episode 4 – Father

Blood on Silk: Episode 4 – Father

Blood on Silk: Episode 4 – Father

So I started a new job recently which has cut into my free time, so the last two episodes have been rolled together into one mega-episode filled with suspense, guilt, and a character death.

The Dusters, having sold their first real major deal, sat back in the luxury of coin and comfort. Yet the ambitious crew of hawkers were not content with their initial earnings and looked to capitalize on their good fortune so far. Nearby their ruined lair within Six Towers, the crew learned of a good area to hide their stash and use to secure their goods and hold onto excess. The rumors were that a group of masked thieves known as The Wraiths were using it as a staging ground between their heists, keeping their goods there before being sold to a buyer. Spying on the place, Lagertha the Lurk noticed that there were two ways in; a sewer entrance that required a boat or somewhere inside of a cottage.

Deciding to enter in through the cottage, the group would infiltrate through there and try to pass by undetected. The Dusters, used to their incredible fortune, took the riskiest route and suffered their first Desperate engagement. The camera focused inside the cottage, where are sophisticated trapdoor was set up and ready. Using a strange, clockwork design, the trapdoor had to be aligned right. However, arcane sigils were marked on the outside and trying to disable the trap incorrectly would cause the sigils to explode. With the help from Atiya the Whisper, the crew’s Lurk was able to align the trapdoor correctly but not without activating a second ward, one that sent a ping through the ghost field and awoke something down below.

The group descended into the sewers below, led by Torvald and his trusty Kritter named Runt. They passed through a labyrinth of sewers passages and newly created tunnels and artificial blockages. The passing was slow and plodding, even with Thaddeus the Spider’s blueprints. The group also heard this awful bell chiming throughout, a bell that resonated somehow wrong within their ears. They tried to avoid it at all cost.

Torvald, trying to rush them through and as quickly as possible, ended up activating a little trap that cracked a ceramic plate. The bells went silent before this awful screech filled the air, like nails against chalkboard. Speeding around a corner came this living, shattered crystal that glowed with a dark purple. Within its shards, millions of eyes looked over everything. The group encountered their first Summoned Horror.

The whole crew resisted their instincts to run in terror. The Whisper began to focus on trying to disrupt the strange, awful thing while the Spider aided her with ritual components and secondary functions. The Hound, Torvald, produced this incredibly thick blanket to try and catch the now fragmented, screaming colony of jagged, fine crystals. The Lurk, now being Reckless, would produce a firebomb and try to set the whole thing on fire!

What followed was a series of great rolls and bad rolls. Atiya was able to sense that the creature was bound to some artifact and that link helped sustain the horror. She also weakened its bond, trying to disrupt it. The others rolled terribly, with Torvald rolling a 3 and Lagertha pushing herself to Trauma and rolling two 1’s. It was decided that it made sense for Lagertha to die, as thousands of sharp, tiny knives sliced through her body as if she were nothing. Resisting the terrible result, Torvald caught what he could and tossed the blanket onto the horde rather than have his chest torn open by sentient, sharp shards.

Flashing back to his preparations, Thaddeus drew out a flash bomb and threw it at the Horror, hoping to blind it. The firebomb’s heat and flames caused it to explode too soon, blinding everyone. The group luckily rolled well to hear each other and escaped the Horror, maneuvering around it as it hunted them.

The group made their way down to the actual docking area, where a meeting was going down between the Circle of Flame and the Wraiths. It was also here that Celene the Sentinel, the Hound’s former lover who was spurned when he slept with another woman. Rather than give her a chance, he drew his weapons and went to try and take her out. They all rolled well to hear the overheard conversation, but no one rolled a six so no one noticed the soft breathing nearby the door. As the group moved forward, Thaddeus trying to stop Torvald from shooting, a knife appeared around Atiya’s neck and the group entered a hostage situation.

Caught by a master thief and a member of the Wraiths, the man threatened them and led them off down to the meeting. The scholar, a professor named Vaben, was irritated at their presence. The two members of the Wraiths, Fox and Crescent, led the situation quite handily. The former wore a simple, black fox mask and had a smaller, more feminine build, while the other had a mask designed after the three moons that occasionally appear but all of them crescent. He was a stockier, broader man but very professional.

Thaddeus wasn’t sure what he could do to change the situation around and then I remembered to roll for their benefit for having “The Good Stuff”. While they couldn’t tell whether or not the Wraiths were addicts, the professor was. Using a flashback, Thaddeus had conspired with the professor to do a betrayal after the fact in order to secure a large amount of Dust. The man was willing to if the group could keep them distracted enough for him to secure the items they wanted. The tables had suddenly turned and the Wraiths were unknowingly in a trap. Torvald tried to hit on his ex and suffered a painful cut to the top of his foot from the skilled woman.

However, Thaddeus was unable to keep the ruse up long enough to keep them distracted and Crescent and Fox tried to escape. Blowing out the black flame on this strange, red candle, crystals began to rise out of it as the horror was summoned. Thaddeus hid with Atiya, trying to help her further as the woman sought to break the connection between it and the artifact that she learned was sustaining it. Torvald produced a bomb vest with a deadman’s switch on his person. Trying to intimidate the Wraiths into helping, he didn’t realize that they had basically let the horror of the leash and were just trying to escape.

Their allies ran in terror, escaping on the boat as they did what they could. Torvald successfully tracked them despite the best use of their tricks, skill, and gear and caught them as they tried to escape via a hatch. Taking the jacket off, he threw the bomb at them hoping to blow up their escape and hopefully them. Crescent, seeing the threat coming, closed the door on his ally, caught the bomb, and tried to run back! Torvald was caught in the concussive force as the bomb exploded, killing Crescent instantly and sending Torvald crashing through the boxes nearby. I think this was a poignant moment, the players were not expected a moment of honor on part of an NPC protecting another NPC. It was interesting seeing their moment of regret, even the guy who threw the bomb was a bit touched.

Atiya, after accepting a Devil’s Bargain that she would be noticed by something when she tried to break the connection, rolled the session’s only critical success. She severed the connection, which originated from a large manor house somewhere in Crow’s Foot. Before she could react though, something pulled her down in the canal and into a sea of darkness. All light faded excepted for the lights below that seemed to glow so brightly now. Large and terrible things swam near her now, things large enough that their very movements buffeted her back and forth. Yet all stilled as a massive eye that was impossibly large opened and stared down upon her. It spoke in a terrible voice, one that reverberated in her mine like a shout off of the mountain.

“You are mine. I have chosen you.”

Then something grabbed her arm and it burned terribly before dragging her down into the dark

She awoke from her stupor at that moment and watched as the Summoned Horror faded into grey dust, the candle crystallizing and breaking apart. Upon her arm, her tattoos were erased and now there was a scar of these tentacle suckers upon her skin.

The score was a success but it cost the crew one of their founding members and likely had ruined relations with another crew for a long, long time.

The crew secured their art objects, selling them off for a nice sum. Their heat was relatively low, even with a death, and the engagement was nice and easy with a small bribe to the Bluecoats to go and release one of their friends.

Torvald, on yet another pilgrimage to worship the King On Bended Knee, got lost in a psychedelic state and disappeared due to overindulgence. Atiya consorted with dark spirits, learning what she can about the strange being she met. She learned only one thing; a name. The Father of the Abyss. Thaddeus worked harder on trying to make a connection with Peter Pendragyn, setting up a friendly connection with the nobleman. He also took care of his stress, drinking and celebrating with the social elite. A new Cutter looks to join the Dusters, an Ex-Bluecoat with something to prove and the support of the group’s contact Laroze. The group paid the coin and rose in Tier, now settling into Tier 1 status.

Overall, I was really happy with this session. I did a little forcing with the master thief but Torvald has a tendency to push everything to combat if left unchecked and I wanted a bit of a different ending for this one. We had humor throughout it, we had a moment of actual connection with an NPC (that was threatening them. I’m glad they liked him for the time they met him), and I was able to really let the flashback system shine by changing a situation where they had none of the cards into one where they had most of them. Killing the PC felt right for the situation and I think the players are testing me somewhat. They are constantly pushing for desperate situations and I have been too lenient up to this point. Now though, now I’ll beat them up if the fiction supports it.

As for other things happening in the campaign; Lyessa is dead after being assassinated by an unknown criminal. Crow’s Foot is in a panic and the whole place is going to hell. War is coming though, as their enemies the Graycloaks begin to get close to settling all of Six Towers. All that will be left in their way will be the Dusters themselves. We’ll see how long it takes before something finally goes down. Luckily, they just got a group of thugs just in time for such an occasion!

Session2: Home Delivery, pt2

Session2: Home Delivery, pt2

Session2: Home Delivery, pt2

GM Ben Liepis Khara: Kristin Hunt, Rúna: me 🙂

Where we collect our “transport”, (which can’t hide our merchandise) and Khara decides to re-enact the venice boat chase from Indiana Jones…

It was a lot of fun, but we had to resist SO MUCH trouble 🙂

http://geekwombat.blogspot.fi/2017/03/home-delivery-pt2.html

Response from the Hive

Response from the Hive

Response from the Hive

Betray us and we burn your house down with you trapped inside it. And that’s just at -2 faction status.

Some pretty touch and go moments for Arquo and then how the crew responded to losing all of their leaders. Plus, the first of appearance of Ro Masura. Good times.

Players: Karen Twelves, Eric Fattig, and Adrienne Mueller

http://www.seannittner.com/actual-play-response-from-the-hive-3142017/

http://www.seannittner.com/actual-play-response-from-the-hive-3142017/

Research Grant Applications

Research Grant Applications

Research Grant Applications

The crew pulls off their biggest heist yet, stealing research grant funds from the Sparkwrigths, but their cost of their academic achievement includes demonic collusion, prison sentencing in Ironhook, and Elke’s disappearance in the night…not even to mention having to share the credit with professor Danwood.

This was an extra long session with the Doskvol Spectral Society and wow was it amazing.

Players: Karen Twelves, Eric Fattig, and Adrienne Mueller

http://www.seannittner.com/actual-play-research-grant-applications-3122017/

http://www.seannittner.com/actual-play-research-grant-applications-3122017/

BitD: Ghost Echoes, Games 1 & 2

BitD: Ghost Echoes, Games 1 & 2

BitD: Ghost Echoes, Games 1 & 2

In Doskvol, there are all kinds of criminals. Thieve’s that kill, thugs that steal, protectors who exploit those that depend on them.

But our band of Shadows is a bit … different. You see, they work for a ghost.

Open one special door on the hour, as the old grandfather clock strikes, and you might just find yourself somewhere strange. The ghost echo looks a little different to everyone, reflecting the world back at you in odd ways.

Perhaps, as William was, you will be horrified to find yourself in a burnt out shell of a building. Ash blows in the wind and light from the Dimmer Sisters, provides the only illumination.

Or maybe, as Sebastion often is, you are transported back 200 years to a Doskvol not all that different from today’s. The rooms smell of lamp oil and the halls reverberate with the pleasant music of unseen men and women.

Or, if you have a particularly scientific mind, as Helena does, you might be treated to a complex world. Each object simultaneously a whole and a division of it’s component parts. In the darkness of the sky, stars and comets swirl in an abyss.

Regardless, Amancio is always there. She asks them for things sometimes, an old phonograph, a painting of a matron wearing a barkeep’s uniform. Odd bits and ends of personal significance. Each addition seemingly adding new shape and detail to the echo.

Of course the crew wants things, too. Electrum coins emblazoned with the bust of an old mayor. Guidance for experiments into the nature of the beyond. Or maybe they just want to find love in odd places.

Whatever one might want, a visit to the echo marks you as a friend to the weird people of the world

.

And that is a mixed bag, to be sure.

So my crew is looking at Hawkers, but instead of something conventional like weapons or drugs they are interested in…

So my crew is looking at Hawkers, but instead of something conventional like weapons or drugs they are interested in…

So my crew is looking at Hawkers, but instead of something conventional like weapons or drugs they are interested in trading secrets and intelligence. I am really digging the concept. Thanks to John putting tons of little secrets in the book getting the campaign rolling will be pretty easy and it could have some dire consequences in store if they cross the wrong person. Anyone else find some different ways to look at your crew playbooks?

The Tragic Tale of Tahir Bashara and the Demon Prince Ixis

The Tragic Tale of Tahir Bashara and the Demon Prince Ixis

The Tragic Tale of Tahir Bashara and the Demon Prince Ixis

[This is the story that was relayed to Kamali after she began researching the scarab artifact that they retrieved from the Dumham & Sons warehouse in the Docks in Session 55.]

The story of Tahir Bashara of House Akhuset begins many centuries before his birth, as it is inextricably tied to that of Rashid Shabaz, the Mad Sorcerer of House Anixis.

Long before the Cataclysm, four black crystal spires fell from the sky, and forever changed the destiny of the people of U’Duasha (and indeed, all of Iruvia). The Demon Princes imprisoned within the spires began to whisper to the people, and there rose up four great Houses, each dedicated to one of the Demon Princes:

House Anixis was dedicated to Ixis, the Demon Prince of Shadows and Secrets. The symbol of House Anixis is a scarab, for the beetle scuttles in the dust and hides in dark corners, listening to all.

House Ankhayat was dedicated to Khayat, the Demon Prince of Wisdom and War. The symbol of House Ankhayat is a snake, for it is said that the serpent possesses all the knowledge of the world behind its eyes, but the price of such wisdom can be deadly.

House Ankhuset was dedicated to Khuset, the Demon Prince of Justice and Truth. The symbol of House Ankhuset is a falcon, flying high over the world and bearing witness to all of man’s deeds.

House Anserekh was dedicated to Serekh, the Demon Prince of Strength and Building. The symbol of House Anserekh is a bull, which Serekh used to raise up the mountains and dig the mighty trenches that became the seas.

700 years ago, Rashid Shabaz of House Anixis was the Grand Vizier to Sultan Hassan II. By all accounts a man of noble bearing and surpassing intellect, he nevertheless fell prey to the will of Ixis, whispering in his ear as he worked. Rashid began to formulate a plan to free his master, by enacting an elaborate ritual. To focus the arcane energy required for the ritual, Rashid chose a bronze scarab seal that had been created for use on official court documents, transforming it into an arcane artifact of immense power.

Rashid’s goal would not be realized within his lifetime, partly because the ritual required a particular alignment of stars that the court astronomers had determined would not occur for several centuries, but mostly notably because Rashid himself was killed while resisting arrest when the I’Yalim came to summon him before the court of the Sultan to stand trial for crimes against man and nature. Officially, House Anixis would condemn Rashid’s actions to distance themselves from the scandal, but in secret, his descendants would continue to follow his instructions to ensure that everything was in place at the proper time to enact the ritual.

Approximately three centuries after Rashid’s death, Prince Tahir Bashara of House Ankhuset was the victim of unfortunate circumstance. On the night before his wedding, his bride-to-be was bitten by a deadly spider, and fell into a deep swoon. Within three days, she was dead from the spider’s bite. In his grief, Tahir entreated the Demon Princes to aid him in returning her to life. Only Ixis would answer his cries. He began to whisper to Tahir, giving him instructions and promising him all that he desired and more.

At first, it began with small, insignificant things. Go to the square and give three copper coins to a blind beggar. Travel to the highest point in the city and place a clay jug on the edge of a wall. However, before long the commands of the Demon Prince led him to enter the Tower of Stars and infiltrate the highly guarded storage room where Rashid’s artifact was kept after the I’Yalim wrested it from his dead hands. He retrieved the artifact, which had been stored in a pewter box of little decoration, and removed it from the Tower of Stars, bringing it to the house of healing where his bride had been brought before she finally succumbed to the spider’s venom. At the prompting of Ixis, he opened the box.

The attendant healers report that the moment Tahir reached into the box and touched the scarab, he was struck down, as with a bolt of lightning. It is possible that he was simply struck dead, but at least one account maintains that his soul was ripped free of his body and was trapped inside the artifact.

It is unknown if Rashid’s descendants were ever successful in enacting the ritual, but it should be noted that several decades ago, the spire located on the northwestern edge of the district of Sukru’At was cracked and broken, and rumors abound that Ixis roams the world free, whispering of His Design to those who would hear His voice and obey.

#dontmesswiththedolls