So second session, players had stolen a fence away from the wraiths.

So second session, players had stolen a fence away from the wraiths.

So second session, players had stolen a fence away from the wraiths. So it would have pushed them into war, since we were just learning, decided to give them a chance. Session started with Slate coming into their normal hangout, a gambling hall called Seven Bones. The Wraiths offered to make it all better if they convinced a Bluecoat Sergeant in possession of evidence to away. Players kidnapped the guy and recorded his testimony on a phonograph they borrowed. They then paid the guy off and made it look like a failed poisoning. There were some wraiths watching the outside and they played it up that they were incompetent and beneath notice. They put off war for a bit longer and gained a contact with the Bluecoats.

The next score was one they planned. They wanted to get informants and went to the Shady Orphanage (the second part after Shady has broken off and not been fixed). They found the name of the owner and killed him to free the orphans and take place over themselves. They broke into his house and he was up and ready. They fought against him and took some hard hits.

The engagement roll then called for a Demon. So they were back at Gambling Den and their dealer was possessed or replaced by a red eyed man that smelled of sulfur and was ignored by everybody else. He stated a group of his followers needed two people with certain tattoos already on them. They decided on a transport approach so we played that they already got the people, a rival and his wife.l, and tattooed them up. They then took them through the canals avoiding Gondoleers and Bluecoat inspections. They were met by some hooded figures who gave them a variety of gold objects taken from corpses (teeth, earring with earlobe attached, etc).

All in all a number of new things (flashbacks, resistance rolls, and more were tried out).

Fun game!

Had a pretty awesome first game.

Had a pretty awesome first game.

Had a pretty awesome first game. I have played twice and everybody else was new. So I ran the game and I have to say everybody jumped right in from the start. Like where do you all meet to plan, Seven Bones, a gambling den. Have you heard of any interesting scores? Player looks at the faction sheet. Did you guys hear about that weird craft the Dockers scavenged? Word is the Imperials are going to take it soon. So players jump into gathering info, find the drydock, and start the score! Players got to scavenge the craft, found a small quantity of Leviathans blood, a set of optics for seeing underwater, and plans for the specialized engine.

Went into another score afterwards to steal the spirit of the Wraith’s favorite fence which they used to blackmail the poor guy. So now they have their first claim!

Great game John Harper