A couple of questions:
1. Is there a place that specifies which districts each faction operates out of? I know some of them denote a specific turf under their details, but some do not. I’m wanting to introduce Ulf Ironborn as a potential client for my crew of assassins, but I’m wondering where I can find his HQ (The Old Forge Tavern). I’m happy to set it down anywhere I need it if that’s the expectation, but if there is a specified district that would be helpful. For that matter it would be helpful to know which factions operate where as the PC’s enter those areas.
2. I’m still having a little trouble grasping factors with regard to Effect. If I understand correctly, the default Position/Effect is Risky/Standard. So any given factor (Potency, Quality, Tier, Scale) would move the Effect up or down. I know that Tier can be greater than 1, but can Potency, Quality, or Scale be higher than 1?
Some examples: A Tier 1 PC comes up against a Tier 2 Red Sash. That would set the situation at Risky/Limited, correct? If the Red Sash has a fine weapon, that would further drop the Effect to Zero? Do the factors effect Position at all, or just Effect?
Example 2: Same situation as above, but now the PC uses Not To Be Trifled With. Would that give him Potency vs the Red Sash, effectively bumping him back to limited Effect?
Example 3: Carrying on from example 2, now the PC pulls a fine sword of his own, bumping the Effect back up to Standard. But then four more Red Sash gang members show up. So that’s 1 vs 5, but the PC is using Not To Be Trifled With, so he’s still on equal footing with them, so no change, right? Still Risky/Standard? What if another two guys show up making it 1 vs 7. Would the Scale then drop the situation back down to Risky/Limited?
Oh crap, I’m just re-reading the example on page 29 where a single PC is facing off against a large group and it looks like Scale DOES affect Position. I’m having a hell of a time with this. Any advice would be most welcome.