Atlanta is the home of the Center for Puppetry Arts, whose museum (besides housing the largest supply of Jim Henson puppets outside of the Henson workshop) has an International Puppetry wing. Taking a walk through it this weekend, I spotted a couple things that could add to the immersion of your Blades in the Dark game. Literally every culture has puppets; they’re a cheap and entertaining diversion from long before radio and TV… So why not Duskvol?
This first guy sounds perfectly Duskvol: a streetside puppet that entertains you while you wait to have your teeth yanked out by the local dentist. Since this puppet’s character was an “Everyman,” you can populate a scene with this background detail and use it to casually remark on the ghosts and dead and crime of the city.
This other guy was on a metal wire and jumps around when you tap it, giving the illusion of dancing. Works just fine on its own, and I could imagine many of the poor an impoverished of Duskvol doing little shows like this to try and get some pennies to rub together. I could also imagine some small and very rudimentary clockwork being used in this field.
There you go! Just an interesting idea to think about for adding some atmosphere to your haunted streets.