are there any rough ideas about what kind of material will be in the Scum & Villainy SRD (or if there will even be any such thing?) in writing my own playbooks i’ve been looking towards the Blades SRD’s special abilities for inspiration, but i don’t know what i can and can’t adapt from the S&V playbooks.
right this second i’m concerned about adapting the Mystic’s starting ability for a playbook inspired by Ikora Rey and the other warlocks from Destiny, but it’d be nice to have a general guideline as well.
thanks!
I had been wondering the same thing! There are some neat abilities I’d love to borrow/adapt/steal.
A BitD hack for Destiny?
Oh, my. That would be… intriguing…
Noah Doyle it’s not destiny 1-to-1 (there’s no traveler or awoken, the golden age was explicitly not a universally good time) and has other influences (breath of the wild, the pokemon mystery dungeon games, avery alder’s post-apocalypse RPGs,) but the influence is really strong. i’m hoping to get a v0.1 out some time in the first week of july, so watch this space if you’re interested!
I think your best bet is to read the license and creative commons detail to see what they say about derivative works.
Mark Cleveland Massengale is scum and villainy under the same license? that’s the part that’s not clear to me