#glowinthedarkrpg Version 5!
It’s been a while, but I’ve got Glow in the Dark (my Fallout/Mad Max/Gamma World hack) up to v5.
Claims are back, although the UI for it (as it were) is rough still. Several playbook abilities got edited. Relics are still light on details.
I think I need to get a playtest group together to specifically run a Relics tribe. It’s helped make the Shepherds tribe type much more cohesive, and Relics need the same love. Looking at tentatively probably fortnightly tuesdays perhaps.
Here’s the main doc:
https://drive.google.com/file/d/0B436j88kgCAtRU1RcjRGYnB0b3M/view?usp=sharing
Here’s the playbooks:
https://drive.google.com/file/d/0B436j88kgCAtVzhyTy1WdnBIZzg/view?usp=sharing
https://drive.google.com/file/d/0B436j88kgCAtRU1RcjRGYnB0b3M/view?usp=sharing
If you are still needing playtesters, I’d be more than happy to help. My Tuesday’s are completely free.
Man, I’d love to play, but Tuesdays are already a regular gaming night.
This looks awesome. If I wasn’t currently running a game of BitD I would totally help playtest. Best of luck getting people together.
This is super cool! I might be I interested in joining a playtest
I love seeing you expand the Glow world. The map and the area descriptions are cool (and the art is well chosen).
Interested!
Great work, I read your documents and I think to use it for my Fury Road campaign instead of AW2 to introduce the BitD concepts to my group. Keep us updated.