2 thoughts on “Hello.”

  1. Well, surely the ‘dialog’ between the players and the game master will cause the pace to be a bit on the slower end. But I’ve done this over chat on Facebook, which worked very well, especially just with one participant. ^_^

    Since I have the time, I write a log (in google docs) of all actions (and DB’s) so I can review it later. 😉

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