A while ago I posted up a newspaper I’d made for our game – and I’ve finally got round to making a second edition.

A while ago I posted up a newspaper I’d made for our game – and I’ve finally got round to making a second edition.

A while ago I posted up a newspaper I’d made for our game – and I’ve finally got round to making a second edition.

I gave this to the group at the start of what turned out to be my favourite session yet. A real tilt-point in the narrative – following a huge, messy score they’re now facing all-out war with the (admittedly depleted) Billhooks, they’ve fled (and set fire to) their hideout to dodge the Spirit Wardens, they’ve discovered that their allies in the Lost have been slaughtered, the stocks of highly addictive mushroom brew (“The secret ingredient is ghosts!”) have run out… and they’ve drawn the attention of a demon.

I really can’t wait for the next session. My god, I love this game.

6 thoughts on “A while ago I posted up a newspaper I’d made for our game – and I’ve finally got round to making a second edition.”

  1. I really really want to implement this in my game. The broadsheets are an important part of background. I’d love to know the program you used.

  2. Ha! Sorry, I’m dreadful at checking G+.

    I’m fairly certain the most sensible way to make this would be InDesign, but I used Illustrator. You’re welcome to the file if people want to make use of it 🙂

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