I was thinking of a Cutter to play, but someone else in the group is probably making a Cutter and probably with the…

I was thinking of a Cutter to play, but someone else in the group is probably making a Cutter and probably with the…

I was thinking of a Cutter to play, but someone else in the group is probably making a Cutter and probably with the same starting ability I was going to take, “Ghost Fighter.”

I had this idea that the fighter was born hairless, taken in as a pet mascot for a cult. Crazy Tam was a tattoo artist who lovingly treated the boy as a canvas, and the tribal symbols give him the ability to sense shifting in the Ghost Field.

He got the name Thrice because he won the fights at the third exchange. He got into hollowboxing, where a fighter spirit gets into a hollow and the trick is to knock the spirit out of the supernaturally amped meat without killing the hollow. Thrice became an expert at attuning to the ghost, to strike precisely at its connection to the flesh and bang it loose.

The first advance I wanted was “Warded” from the Whisper; again, those mad tattoos and the way they twist his life up against the surface tension of the Mirror. I would build him along a Cutter/Whisper line from there, following the play of how the game unfolded.

That’s all, I didn’t want to put in too much detail because it should build in with the rest. But I was really fixing in my mind’s eye the way he would slowly grind a pivot on the ball of his foot, focus, breathe out into the Ghost Field, line up, and endure the throb of his heartbeat as it concussed him against the drifting stillness of the Mirror until it was time to strike.

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