Greetings.

Greetings.

Greetings. I promoted Blades in the Dark in my RPG club. I might have been a little too good with that and now I have 8 players. Which apparently is a little much for a standard Blades campaign. Mainly they would be very low on coin. My Idea would be to split them up in two crews who have to work together. Like a smuggler and hawkers crew working “together”. Has anyone any experiance with that many players and how to handle that?

3 thoughts on “Greetings.”

  1. Part of the question is, do you have 8 at once or a pool of 8 of which 5 show up?

    Either way, the main question is spotlight time. Group actions allow multiple characters to act without taking up a lot of time individually, so if the group splits in to like 3 or 4 elements taking on a challenge and there are lots of jump cuts between them, that’s great. Keep the energy high and focus on teamwork and hit them HARD and you should be fine.

    Also, I recommend planning for long down-time sections, as people may want to explore their characters and the world there–but again it can help you to batch them up and have 4 go off indulging vice, and 3 working on this project.

    My main advice is put them under the gun so the buddy system is required; anybody who goes off alone gets pounced on. Their only safety is in numbers, and they gotta burn through stress or get nailed to the wall because their challenges are intense.

  2. Thanks for the suggestions. Main problem is we currently only have that one slot open for the group. We might be able to split into separate rooms. I will have to see how many regulars we will be getting.

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