We finally had our third Scum & Villainy session.

We finally had our third Scum & Villainy session.

We finally had our third Scum & Villainy session. Due to scheduling issues we ended up with a two-part downtime between the second and third sessions.

Second session:

– The crew arranges a rendezvous with the Yaru in Brekk to deliver the box.

– Ct. Flex decides to ignore the meeting and reach out to Hicks, an old friend of hers, to better understand the box.

– The crew lands on Indri to visit Hicks’ Shop of Curios and after a tense research learn that the box connects to an unknown reach far off in deep space, and that they’re not the first ones to carry the artifact: it already left a trail of six spaceships destroyed in its path.

– Thugs from the Cobalt Syndicate assault the show. Die and Pikey blow up the shop while Hicks helps them escape through some underground passages.

– The Stardancer darts through the automatic spaceport, dodging heavy blaster-fire by using the power of the Way. They escape, with Hicks’ shuttle attached to the landing bay.

– Pikey remembers his days of piracy to find Censer, a cove hidden in the Belt of Fire. The crew ends up pawning the rover to buy access into the hideout.

Third session: we had some last minute player drops, but my girlfriend came to the rescue like a champ, creating a weird jellyfish, hanar-like mechanic to support the scoundrel and pilot:

– Nails goes out to look for a mechanic to repair the failing jumpdrive and damaged smuggling compartment and reaches out for Triv to ask for a trusty mechanic nearby and gets a hold of Nisa, owner of the best repair shop in town.

– Pikey follows his luxurious vice and buys a beautiful, trained space-peacock in the black market. Unknown to him, the bird carries a tracking device.

– Nails get Nisa into the ship where Pikey sexes-up a discount and work-as-payment for the repairs.

– Nisa sends her best mechanic, None, a jellyfish alien she has under indentured service to repair the Stardancer. None pleads the crew to help it escape from its imprisonment.

– Nisa assigns the mission for the crew: they must recover a derelict spaceship deep in the Belt of Fire for her. Pikey convinces her to lend them None for this job, with the intent of helping it escape.

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