Starting up a new crew, and my players are eyeing up Smugglers because they love Part of the Family.

Starting up a new crew, and my players are eyeing up Smugglers because they love Part of the Family.

Starting up a new crew, and my players are eyeing up Smugglers because they love Part of the Family. What kinds of vehicles have your smuggler crews used? Boats are the obvious choice, along with goat pulled carriages. Anyone have anything more exotic than that? Hulls, or dirigibles? Something occult?

How have your players made their cohort vehicles cool or weird or whatever?

4 thoughts on “Starting up a new crew, and my players are eyeing up Smugglers because they love Part of the Family.”

  1. When you attune, you notice that your vehicle has a much more significant presence in the ghost field then metal and dead wood really should. You could also swear that old and rusty has sputtered sarcastically at you once.

  2. The smugglers I am GMing have a boat, which they chose to make a cohort, with the view it is as much a cast member as the players (think the millennium falcon).

    I found that part of play really worked because the players owned it and came up with most of it themselves without much GM oversight from me..

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